After announcing theon Monday, Apple Computer has offered developers an early chance to get their bearings, with labs of Intel-based Macs up and running at its Worldwide Developer Conference in San Francisco. The labs were open until 9 p.m. on Monday and Wednesday and until midnight Tuesday.
And though Apple won't start selling Intel-based Macs to customers until sometime next year, the Mac maker is leasing test machines to developers for $999 starting this month.
Following Steve Jobs' recent announcement of plans to move the Mac to Intel chips, developers of software for the Mac are getting their first chance to see how much work will be involved in updating their programs.
For many developers, the move may be less jarring than past transitions, though for some it necessitates a shift to Apple's developer tools.
"Apple is giving us plenty of time and hardware we can test on, which wasn't the case the last time," Matthews said.
For developers, the amount of work needed to make their code ready for next year's arrival of Intel-based Macs varies considerably. For Mac programs that are fairly new, written after the arrival of Mac OS X in Apple's Cocoa environment, the changes can be made in a matter of hours, or even less in some cases.
"We've already ported our app to Intel," said Wil Shipley, CEO of Delicious Monster Software. "All we had to do was click one button. It took about 40 seconds. It ran perfectly on the sneak-preview Intel Macs here at WWDC."
But for others, the changes will be more complex. For those whose applications were developed prior to Mac OS X and then "carbonized" to run natively in OS X, the work is somewhat more involved. If developers have used Apple's Xcode tools, it is still only a matter of weeks, at most, Apple said. But, if developers used tools from Metrowerks, they must first bring their code over to Apple's tools and then begin the work of tweaking the software for Intel's chips.
Microsoft is among those in that last camp. Both Virtual PC and Office for Mac were developed in Carbon, using tools from Metrowerks. Microsoft said it doesn't know how much work it has ahead of itself.
"That's one of the main things our developers are looking at," said Scott Erickson, group product manager for Microsoft's Macintosh