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Developer: PS4, Xbox One graphics to nearly match reality

Quantic Dream CEO David Cage says that gamers can expect to "get really close" to not being able to see a difference between films and games.

Don Reisinger
CNET contributor Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.
Don Reisinger
EA

The slow and steady march towards real-life graphical performance in video games appears to be quickening its pace.

Speaking to GamesIndustry.biz in an interview published on Tuesday, Quantic Dream CEO David Cage said that as developers get more comfortable developing titles for the Xbox One and PlayStation 4, gamers can expect titles that can nearly match real life.

"I don't know if we will reach a point during this cycle where you won't be able to tell the difference between a film and a game, but I know we're going to get really close to that during this cycle," Cage told the gaming publication.

Since 3D gaming became popular, the idea of video games one day looking as realistic as real life has been a hope for some players. And with each new improvement to consoles, developers and publishers push the idea of titles inching their way closer to reality. So far, however, titles haven't been able to match their real-life counterparts.

Cage is certainly in the position to know what the future looks like for games. His company Quantic Dream has been celebrated by hard-core gamers who have touted its strong storytelling in popular games, such as Heavy Rain and Indigo Prophecy.