Crysis 2: If you can make it there...

Can another post-apocalyptic game set in a crumbling NY steal our hearts and playtime? We give Crysis 2 a spin.

The original Crysis was a PC game so graphically demanding that it became, in its day, a benchmark for the highest-end computers. While Crysis 2 still hits high graphic standards on the PC, we gave the console version a whirl--it's the first Crysis game available on the Xbox 360 and PS3.

So, can Crytek still work its magic using 5-year-old consoles?

Scott:
Moving through a post-apocalyptic landscape--with a gun in hand, no less--is hardly a novel experience in gaming. The fact that Crysis 2 adds even more gaming cliches to its checklist--battle-destroyed New York City, crippling virus outbreak, alien invasion, power-enhancing suits--doesn't help the cause of Crytek's console debut, either.

Put your concerns about originality aside, however, and what you have with Crysis 2 is an extremely well-wrought game that sweeps you up in its expansive grip regardless. I'm hardly a fan of the "shooter" genre, myself, mainly because so many feel like they're starting to bleed together. Call it an action game with a gun, or whatever you like: Crysis 2 might be one of the best representatives of the genre since the last Call of Duty .

I didn't follow the plot. I didn't need to: honestly, when it comes to shooters that fall in line with a structure I so clearly recognize, the disturbing truth is I don't really need a reason to start shooting.

About the author

Dan Ackerman leads CNET's coverage of laptops, desktops, and Windows tablets, while also writing about games, gadgets, and other topics. A former radio DJ and member of Mensa, he's written about music and technology for more than 15 years, appearing in publications including Spin, Blender, and Men's Journal.

Jeff Bakalar

Jeff is a host for CNET video and is regularly featured on CBS and CBSN. He founded the site's longest-running podcast, The 404, and also writes the site's tech comic, Low Latency. He is CNET's senior gaming editor and has an unhealthy obsession with ice hockey and pinball. See full bio

Scott Stein

Scott Stein is a senior editor covering iOS and laptop reviews, mobile computing, video games, and tech culture. He has previously written for both mainstream and technology enthusiast publications including Wired, Esquire.com, Men's Journal, and Maxim, and regularly appears on TV and radio talking tech trends. See full bio

 

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