"We will now resume development work on this feature for future releases," Adobe said in a blog post Thursday. "This is great news for developers and we're hearing from our developer community that Packager apps are already being approved for the App Store."
The restored fortunes of Packager of iPhone (which also covers the iPod Touch and iPad) is important for Adobe, much of whose clout with developers resides with Flash. The technology is widely used on desktop computers for games, streaming video, and interactive applications; one of its virtues is letting programmers' software more easily span different computer types. That cross-platform nature was one of the specific reasons Apple specifically barred the technology from iOS devices.
Letting Flash programmers target the iPhone, iPad, and iPod Touch--the hottest mobile devices today--is very helpful for Adobe's ambitions. But unlike how things have turned out with Google and its Android mobile operating system, Adobe's Flash still won't run directly on Apple's iOS devices.
"We do want to point out that Apple's restriction on Flash content running in the browser on iOS devices remains in place," Adobe said. "Adobe will continue to work to bring full Web browsing with Flash Player 10.1 as well as standalone applications on Air to a broad range of devices, working with key industry partners including Google, HTC, Microsoft, Motorola, Nokia, Palm/HP, RIM [Research In Motion], Samsung, and others."
Apple still has the final say, though. The 113 App Store rules it released Thursday made clear there are plenty of reasons it'll reject applications it considers subpar--and Jobs made it clear he thinks the cross-platform nature of Flash means it's harder to make applications that feel like native citizens of the iOS community. But the fact that Packager for iPhone apps are arriving in the App Store again means that Adobe's tool has regained its relevance.
Why do so many of us still buy cars with off-road abilities?
Cities are full of cars like the Subaru XV that can drive off-road but will never see any challenging terrain. What drives us to buy cars with these abilities when we don't really need them most of the time?