First, the specs. The GeForce 7900 GS comes in with a 450MHz core clock and a 1.36GHz memory clock. Compare that to the Radeon X1800 GTO's 500MHz core and 1GHz memory, and, while the architectures aren't like comparing apples to apples, the two cards are relatively similar. Both are single-slot designs, meaning that each will take up the space of only one internal expansion slot, and both come with 256MB of DDR3 memory. Like most cards these days, the GeForce 7900 GS does require a direct connection to your PC's power supply, and PNY was kind enough to include the appropriate cables in its package. It also included various video adapters, including a VGA-to-DVI adapter (the card has two DVI outputs and a component-video plug).
While the packaging and the specs are relatively straightforward, the price-performance ratio is what really makes the Verto GeForce 7900 GS a strong 3D card. (Thanks to Sarju Shah at GameSpot for running these tests for us. You should also check out the 3D card roundup that he and James Yu published this month. It's a massive undertaking, and they've done a superlative job of encapsulating the current state of the 3D card market.) Consider, for roughly $200 to $225, the PNY Verto GeForce 7900 GS will give you smooth, stable 3D performance at 1,280x1,024, the most common native resolution of a modern LCD. It dips significantly only below 60 frames per second on the Elder Scrolls IV: Oblivion, arguably the most demanding 3D game on the market right now. True, the Radeon X1800 GTO is a bit faster on Quake 4, and roughly the same on Oblivion, but as we mentioned earlier, that card will run you about $75 or more, or at least $50 more than the Verto card.
(Longer bars indicate better performance)
(Longer bars indicate better performance)
(Longer bars indicate better performance)
| 1,600x1,200 (high quality, 16X anisotropic filtering) | 1,280x1,024 (high quality, 16X anisotropic filtering) |