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| Product | ATI Radeon HD 2600 XT | eVGA e-GeForce 9800GTX+ Superclocked graphics card (GF 9800 GTX+ - 512 MB) | eVGA GeForce GTX 260 Core 216 graphics card (GF GTX 260 - 896 MB) | Sapphire Radeon HD 4850 X2 (PCI-e 2.0, 2GB, GDDR3) |
| Price | $280.55 | $295.52 | $210.00 to $332.15 | $525.62 |
| CNET editors' rating | 3.5 stars | 3.5 stars | Info unavailable | 4 stars |
| Average user rating | 2 stars | 0 stars | 0 stars | 1.5 stars |
| Release date | June 28, 2007 | July 1, 2008 | Info unavailable | November 8, 2008 |
| Bottom line | If you're looking to build a home theater PC, we recommend ATI's Radeon HD 2600 XT as the midrange card to use, thanks to its nearly perfect HD video image and its no-fuss installation. But for 3D gaming, you'd be much better off looking for a good deal on a faster, older graphics card. | EVGA's GeForce GTX 9800+ Superclocked edition has basically the same price-performance benefit as its Radeon HD 4850-based graphics card competition. With identical bang-for-the-buck, you'll like this card if you demand power efficiency, but you should turn to ATI's card if your PC has limited upgrade room. | Info unavailable | Even if it's a relative power hog, the Sapphire Radeon HD 4850 X2 brings so much speed and utility to the table it's hard for us to recommend another midrange 3D card. Only the particularly power conscious or those who play games with known multichip scaling issues should look elsewhere. |
| Graphics Processor | ATI Radeon HD 2600XT | NVIDIA GeForce 9800 GTX+ | NVIDIA GeForce GTX 260 | ATI Radeon HD 4850 |
| Video RAM installed | 512 MB | 512 MB | 896 MB | 2 GB |
| Video interface(s) provided | DVI-I (dual link) VGA HDMI HDTV output | DVI-I (dual link) HDTV output VGA | Info unavailable | DVI-I HDMI HDTV output |
| Max resolution (external) | 2560 x 1600 | 2560 x 1600 | 2560 x 1600 | 2560 x 1600 |
| Interface type | PCI Express x16 | PCI Express 2.0 x16 | PCI Express 2.0 x16 | PCI Express 2.0 x16 |
| Compatibility | PC | PC | PC | PC |
| API Supported | DirectX 10 | DirectX 10 OpenGL 2.1 | DirectX 10 OpenGL 3.0 OpenGL 2.1 | OpenGL 2.0 DirectX 10.1 |
| Full specifications | Full specifications | Full specifications | Full specifications | Full specifications |
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