Episode 56 of the Digital City, where we discuss Apple's plans for a monthly iTunes TV subscription service; Joey wonders why everyone puts up with poor iPhone service (hint: it's the social utility of shared experiences); and Scott finds out how much laptop $350 can buy.
It's also a mixed bag for Nintendo, with Wii sales down 50-percent over last year, and a lukewarm reception to the larger screen on the DSi XL handheld -- but at the same time, New Super Mario Bros. Wii and targeted games such as Style Savvy may bring in holiday shoppers. Finally, check out a hands-on look at DJ Hero, and see Scott rock a trucker hat straight out of 2003.
Related links:
>>DJ Hero: Hands-on
>>Laptop bargain-hunting: What can you get for $350?
>>Nintendo's new big-screen DSi XL
>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)
Bonus -- Hands-on video with DJ Hero:
Episode 53 of the Digital City, where we explore Netbook gaming, thanks to the Nivida Ion and HP's Mini 311; the thin-is-in designs of the new Dell Adamo and Sony X-series; T-Mobile and Microsoft's Sidekick problems; and Scott's Forza 3 obsession.
Plus, a quick sneak-peek of Rock Band for iPhone and -- just in time for Halloween -- tech celebrity jack-lantern carvings.
Related links:
>>Netbook gaming arrives: HP's Mini 311
>>Dell teases with new Adamo shots
>>Sony's pencil-thin X-series laptop
>>Forza 3 hands-on: Never underestimate the power of a British accent
>>Halloween special! Tech guy jack-o-lanterns!
>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)
(Credit:
http://www.flickr.com/photos/kworth30/2271118974)
Zipcar, that post-dot-com-era savior of car-rental-haters everywhere, recently got a big boost to its already somewhat high-tech take on part-time car acquisition with the launch of its iPhone app. A mix of simple map-based search and reservation functionality and a neat headline-getting software remote to lock, unlock, and honk the horn on your car--it's a nice mix. I was sure to download the app as soon as I could, since I'm a frequent Zipcar user in New York City. Or, at least, I used to be. See, there's an area of Zipcar that could still use some improving.
The actual capability to find one's reserved car, for instance. For two consecutive weeks, Zipcar promised me a vehicle that simply wasn't there.
Week one: I had reserved a car less than 10 blocks from me. The day before my reservation, a customer service representative called me on my iPhone to tell me that my vehicle needed "emergency steam-cleaning," and rerouted my reservation to one of the only available emergency cars left on short notice, which was located miles away. I'd need to take a cab there and back or use an elaborate path of subways and buses, and the representative told me to save my taxi receipts and fax them to Zipcar so that I could be reimbursed.
Week two was worse. ... Read more
Episode 51 of the Digital City, where we deconstruct the PSP Go, discuss some new MacBook rumors, and wonder why the Palm Pre has already gotten so many price cuts.
It's also the second week of our new live Monday afternoon timeslot, so remember to adjust your schedules accordingly.
Related links:
>>It's 'PSP No' for converting old UMD discs
>>Rumor alert: New MacBooks only weeks away
>>Wal-Mart sale: Pre for $79.99
>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)
Episode 50 of the Digital City, where we discuss Microsoft's plans to take on Apple in both smart phones and tablet PCs; the rumor of an HD refresh of the Nintendo Wii console; and AT&T's Microcell device for improving cell phone reception in your home through a $150 gadget (that they'll be happy to sell you).
Also noteworthy, this is our very first show in our new prime timeslot of 3pm EST on Mondays, rather than the old Friday afternoon slot -- so set your Outlook calendar reminders appropriately. Plus, if you're a fan of Dan's critically ignored blend of jazzy indie rock, as the Apple commercials say, "there's an app for that."
Related links:
>>Microsoft to take on the Apple tablet?
>>Is an HD Wii in the works?
>>FYI: the Digital City video podcast is moving to Mondays, 3pm EST
>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow us on Twitter!
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)
(Credit:
Scott Stein/CNET)
The real NFL season is about to kick off, and EA has seized the opportunity to finally slide in the release of its much-anticipated port of Madden to the iPhone/iPod Touch format. It represents the meeting of the mobile entertainment industry's unstoppable force, Apple's black slab of wonder, with the gaming industry's immovable object. Available at $7.99 through the kickoff of the Steelers-Titans game tonight and $9.99 afterward, is it worth your hard-earned tailgate dollars? We played it last week here at the CNET offices and played it a lot more on our own iPhone last night, and here's our verdict.
It took EA a few weeks longer to get its iPhone act together than Gameloft did with NFL 2010. Did it pay off? Well, in some ways, yes. The player models and 3D stadiums seem better rendered than Madden's NFL-licensed and similarly-named App Store rival, NFL 2010 by Gameloft, but with a significant drawback: the framerate on our 3GS playthrough was significantly choppier than NFL 2010. A future update will hopefully fix this, but in the meantime it doesn't affect gameplay enough to be a game-killer. The presentation and commentary are impressive, nearing console level but hovering nearer to PSP and DS versions of Madden.
The biggest fear among those who play any type of hardcore game is whether losing a physical control pad affects gameplay in any significant way. The answer is simple: yes, it does. I've played games on my iPhone for more than a year, and it rarely avoids feeling like a compromise: lose a control pad, but gain a simplified interface and an extremely compact form in a smartphone. As to whether it's worth it, ask yourself if you'd rather tote around a PSP or a Nintendo DS in your pocket in addition to your phone, or just carry an iPhone and lose a few controls, and you'll have your answer.
The solution EA has given is the same many developers have, including Gameloft: add a virtual stick in the lower left corner, and a series of context-sensitive buttons in the lower right. The problem with the virtual stick is that, like other titles, it can be lost in the shuffle on heavy-focus moments of game play. There's no tactile feedback, so it must be looked after, unlike a real analog pad. When playing Madden, that means a lot of the accuracy is lost. But the good news is that this game wasn't really designed for finesse play. We'll explain. ... Read more
Episode 47 of the Digital City, where we install Apple's new Snow Leopard OS update; discuss the current round of game console price cuts; check out some Netbooks with HD displays; and find out why Time Warner Cable's new "Mystro" cable box firmware update makes us want to give up on TV altogether.
Related links:
>>All things Snow Leopard
>>New price cuts upend console value landscape
>>Rise of the high-def Netbooks
>>Watch the Digital City live every Friday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!
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Yelp shows me what's outside my window.
(Credit: Screenshot by Scott Stein/CNET)The hot trend of 2009 has to be augmented reality, particularly with all the impressive tech demos and futuristic games currently in development across the world.
On the iPhone in particular, several companies have promised Twittering, search, and other navigation using layers of real-time data overlaid onto live video from the iPhone's camera. Imagine a heads-up display on reality itself, and that's what augmented reality is promising.
Apple has been onboard with these developments, promising that the upcoming OS 3.1 will provide full compatibility for AR apps. But it turns out we don't need to wait after all. In addition to French and British AR map programs hitting the App Store early, a much better and cooler solution has been lurking under our eyes the whole time.
Called "Monocle," it's an Easter egg within Yelp. As in, Yelp 3.0, the one that's currently available on the App Store. When I first read a tweet about it, I was disbelieving. But all you have to do is shake your phone three times like in some fairy tale to trigger the Monocle button, which suddenly appears on the top of the screen.
Launching it brings up honest-to-goodness overlaid restaurant and bar information that moves as you move, aided by the iPhone 3GS's built-in compass. It resembles the demos seen by the Layar browser.
That compass is key for AR apps to work properly, because it senses direction. GPS alone won't cut it, which means you'd better have a 3GS to pull this off. Give it a try, though, and let us know if your 3G will work on it. And don't forget to update the Yelp app before shaking.
Will we use this? Maybe not so much, but we sure will enjoy showing it off.
(Via Fast Company)
Madden hits Apple's small screen, and Favre rises from the dead.
(Credit: EA Sports)Madden may rule the roost of NFL games for the most part, but one pesky little company still has a license for mobile phone-based NFL games, too: Gameloft. We covered NFL 2010 recently, and mentioned that it could give Madden a run for its money in the mobile space.
While Madden for the iPhone and iPod Touch was rumored before, EA Sports has formally confirmed the release of the game with some screenshots and a promise that it will be available "in time for opening day," which is September 10. Promising expertise that 20 years in the business can provide, the news release for Madden on the iPhone and iPod Touch is clearly cognizant that there is a competitor out there already.
A large number of baffling icons fill the right corner of the screen.
(Credit: EA Sports)One observation, looking at these screens, is that there's more than a little similarity between the interfaces of this game and NFL 2010. A virtual joystick on the left combined with contextual action buttons on the right will try to accommodate for the missing control pad in much the same way as Gameloft's title--although to be fair to Madden, it looks as if it has more action-button options on the offensive snap plays shown. Receivers look like they're color-coded based on how open they are, and it seems like tap-to-throw may also be the mechanic here, as it is in NFL 2010.
... Read more
Episode 46 of the Digital City, where we debate the merits of the PS3 Slim, show how to get your free Windows 7 upgrade, and discuss new games from Batman: Arkham Asylum to GangStar for the iPhone.
Related links:
>>Skip the PS3 Slim and get one of these Blu-ray laptops
>>Should I buy a new laptop now, or wait for Windows 7?
>>Are gaming handhelds too expensive?
>>Watch the Digital City live every Friday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!
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Former radio DJ turned
journalist Dan Ackerman grew up in the Bronx and now lives in
Manhattan. He’s covered music, technology, and video games for
more than 10 years. His latest album, Tales Out of Night School
is available now.
Joseph Kaminski,
when not juggling the dual demands of parenthood and HD gaming, is a
life-long Manhattanite and can be found testing the latest tech in
CNET’s Lab.
Julie Rivera grew up
and currently resides in Brooklyn. When she's not deejaying,
bartending, or fixing gadgets for friends on the outside, you'll find
her testing, troubleshooting and developing benchmarks for laptops in
the "fish bowl" known as CNET Labs.
Scott Stein, CNET's
newest laptops editor, was born in Queens and grew up a Long Islander -
and is now raising a kid in NYC. In addition to covering games and
tech, writing screenplays, and performing improv in seedy downtown
establishments, he's also a die-hard, season-ticket-holding Jets fan.

