Digital City Podcast

Read all 'PS3' posts in Digital City Podcast
December 14, 2009 3:09 PM PST

Digital City 62: Mario's pizza place and the solid gold PS3

by Dan Ackerman
  • 1 comment

On this week's Digital City, we discuss Google's rumored new phone; get to the bottom of the current iMac shipping delays, and go over the best games you can play on a Netbook (all after Dan had to get up at 5am to shoot a local news TV segment on his favorite holiday games).

Then, things take a turn for the weird with a solid gold PlayStation 3, rumored to be under Jay-Z's Xmas tree; and a surprising NYC find -- a Mario-themed pizza place that is calling out for a visit from the ghost of intellectual property lawyers past (see below).

Related links:
>>Is Google making a phone?
>>Top 20 Netbook games
>>Top 5 Holiday Game Picks (CW11 morning News)

>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter! And Scott!

Spotted on Houston street in NYC.

(Credit: Dan Ackerman)

Listen now: Download today's podcast
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)


December 6, 2009 11:42 AM PST

A modest proposal: Detente between Mac and PC laptop fans

by Dan Ackerman
  • 148 comments

There are a handful of topics guaranteed to get readers all ginned up and at each others' throats in the comments section of any Web site. While PS3 vs. Xbox or AT&T vs. Verizon are solid go-to choices, anything that gives Apple and Microsoft fans a chance to vent at each other is on another level entirely.

Not that we don't enjoy pouring a little lighter fluid on the fire occasionally, but in the spirit of the holiday season, we have a proposal for peace between PC and Mac laptop users--or at least finding some middle ground both sides can agree with.

With that in mind, we offer the following modest proposal for a détente in the war between Mac and PC fanboys.

>PC Makers will agree:
To adopt the large multitouch touchpad that has become so popular on MacBook laptops. Once you get the hang of using two fingers to scroll down a page or flipping four fingers up to hide all your active windows, there's really no going back.

Yes, we acknowledge that many Windows laptops now support some kind of multitouch gestures. But we have yet to find a single PC that implements them particularly well--the worst offenders being touchpads that require your fingers to be lined up on a mathematically precise plane to activate simple two-finger scrolling. Even worse, they shoehorn gestures into the same tiny touchpads we've been cramping our fingers on for years.

Additionally, when you close the lid on a MacBook, it goes into a low-power sleep state, and then wakes up in a few seconds when you open the lid. It works the same every time, like clockwork. No matter what kind of sleep, hibernate, or other lid-close function we set up on a Windows laptop, the result is always a roll of the dice--yes, even in Windows 7. We particularly like the one where the machine wakes up, but the screen doesn't, requiring us to open the close the lid repeatedly until it randomly starts working.

Therefore, PC makers will agree to work with Microsoft to come up with a sleep mode that actually works the same way every single time.

>Apple will agree:
To turn touchpad tapping and click-dragging on by default, and not make us dig around in the menus for this very basic functionality. Secondly, Apple will agree to finally acknowledge the concept of two mouse buttons once and for all. That means second buttons on all mice (although the two-finger touchpad tap really works quite well), and no more pretending to be a one-button OS while actually including right-click functions for just about everything.

Finally, Apple will agree to ditch (or augment) its mini-DVI ports with plain old HDMI. It carries HD video, plus audio, and it's built into pretty much every other AV device known to man. Heaven forbid we should want to watch HD iTunes videos on a TV by plugging our laptops directly in, instead of buying an Apple TV unit.

... Read more

November 23, 2009 3:16 PM PST

Digital City Podcast 59: Black Friday shopping tips, and a PS3 MAG beta invite giveaway

by Dan Ackerman
  • 16 comments

It's episode 59 of the Digital City, and if our cast looks a little different today, your eyes are not playing tricks on you. Joey, Julie, and Scott all called in sick, so we recruited some of our CNET colleagues to step in and offer their holiday shopping advice.

David Katzmaier, John Falcone, and Matt Fitzgerald weigh in on Black Friday tips for big-screen TVs, home theater equipment, and digital cameras, and we go over some of the best and worst laptop deals around.

Also discussed was the high-concept Tony Hawk: Ride skateboard video game, the surprise popularity of Assassin's Creed 2, and Dan showed off his new Forza-3-branded Pumas.

Added bonus: we've got a handful of beta invites for MAG, the massive 256-person PS3 shooter to give away. Ping me on Twitter , or e-mail us at digitalcity@cnet.com, and we'll hook the first five people up.

Related links:
>>Are these Apple's Black Friday laptop deals?
>>Rating Black Friday laptop doorbuster deals
>>Review: the ColcaSac hemp MacBook sleeve
>>Hands on with 15th-century Italy in Assassin's Creed II

>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!

Listen now: Download today's podcast
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)


November 16, 2009 3:11 PM PST

Digital City Podcast 58: Apple vs. Psystar; our fave laptop backpack; and New Super Mario Bros. Wii

by Dan Ackerman
  • 3 comments

Episode 58 of the Digital City, where we wrangle with the legal arguments over Apple vs. Psystar; show off the latest super-fancy laptop to hit our desks, the $2,000 HP Envy 15; and find the world's best laptop backpack in the Booq Boa.

Both Modern Warfare 2 and New Super Mario Bros. Wii get some praise, while PSP Go sales seem to hit a wall; and we compare the original God of War games to the new polished-up versions in the God of War collection for PS3.

Related links:
>>Booq Boa Squeeze review
>>Spend some time with New Super Mario Bros. Wii
>>Modern Warfare 2 arrives

>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!

Listen now: Download today's podcast
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)


November 10, 2009 10:50 AM PST

Digital City Podcast 57: Hands on with PS3 Netflix; luxury laptops; and Modern Warfare 2 drops early

by Dan Ackerman
  • Post a comment

This week on the Digital City, Joey tests the new Netflix/PS3 BD Live disc, with mixed results; we talk about all the cool new luxury laptops you'll never buy, including Sony's Vaio X, Dell's Adamo XPS, and HP's Envy.

We also show off Nokia's new Booklet 3G Netbook, and debate the relative merits of games sequels, from Bioshock 2 to God of War 3. We also note how everyone in New York seems to have gotten their hands on a copy of Modern Warfare 2 early, giving the holiday season's biggest game an unusually sloppy launch.

Related links:
>>Hands on with Nokia's Booklet 3G
>>Say goodbye to sleep: Modern Warfare 2 arrives
>>Hands on with the new Dell Adamo XPS

>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter; and Scott!

Listen now: Download today's podcast
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)


November 3, 2009 8:24 AM PST

Dragon Age: Origins released, RPG fans rejoice

by Dan Ackerman
  • 9 comments

As what one might call mainstream consumers of interactive entertainment, we're quick to snicker at anything too concerned with elves and dragons, or any kind of stat-juggling role-playing game. That said, we've always had a soft spot for epic, story-driven games such as Oblivion and Fallout 3, which use the trapping of the RPG format to build a fully realized virtual world.

This year's entry in the epic RPG/adventure game category is Dragon Age: Origins, released Tuesday. After getting an early preview during this year's Game Developer's Conference, we were surprisingly hooked and eager to see more. Having now played a preview build of the game for the past six weeks, we can safely say it's one of the year's best, alongside Batman: Arkham Asylum and The Beatles: Rock Band.

More surprisingly, it's a rare example of a game that calls out for a high-powered PC rig. While Xbox 360 and PlayStation 3 versions are available, this is one of the few high-profile games in 2009 designed and built for PC gamers and then ported to home consoles, rather than the other way around. While it keeps the same storyline, characters, and locations--along with a redesigned menu system for gamepads and lower-resolution TV screens--we judged the PC version to be superior, with better graphics, a more flexible camera, and the ability to easily pause the action for some strategic planning.

In our initial preview back in March, we felt the heart of the game--a sprawling big-budget action/adventure in the style of the "Lord of the Rings" movies--was buried under tired ideas about how to best sell a game of the sword-and-sorcery genre. There was plenty of talk about party management, the history of various fictional kingdoms, and most frightening, a "prequel novel" explaining the game's backstory.

Fortunately, EA has gone into the home stretch emphasizing the massive battle scenes, PG-13 love triangles, and--of course--the occasional fight with a giant dragon.

While the major beats of the game remain the same, we were impressed that the choice of race (human, elf, or dwarf), profession (fighter, mage, or rogue), and even social status (noble or commoner) determines which of six opening chapters you play through--potentially making the first two-to-three hours of the game different each time, depending on the character you design.

To be sure, entering the world of Dragon Age is no small commitment for casual gamers. There's a ton of dialog, pages and pages of onscreen text to read (a throwback to early computer RPGs that feels in need of an update), and a fair amount hacky scriptwriting involving every cliche in the fantasy genre. The voice actors generally do a fine job, but too often are stuck delivering lines from a Ray Harryhausen Sinbad movie.

Still, even non-RPG types like ourselves were able to get the hand of it quickly, and thanks to expert pacing, interspacing exploration and interaction with plenty of combat, the hours seemed to fly by. We suggest putting any lingering anti-RPG bias aside and taking the very impressive Dragon Age: Origins for a spin; and for PC gamers, it's practically a must-play.

Scott Stein offers a concurring opinion:

Games like Dragon Age: Origins are instantly unappealing to me. There's a seemingly generic fantasy setting and the sense that this is some pre-existing game in a franchise that I'm unaware of and will therefore feel confused by.

Thankfully, Bioware seems well aware of my apprehensions and held my hand from the very get-go. Picking a character and backstory developed into an unfolding of the story that felt organic, and explained everything as if setting up exposition for a good movie. So few games do this, and I appreciated that you could also pick your starting point for the story, changing many elements by doing so.

Did it win me over? In a way, yes. It's still a huge tip of the hat to classic swords-and-sorcery gaming (I prefer RPGs closer to Phantasy Star in setting), but it's made with the care of a Peter Jackson "Lord of the Rings" movie. Pretend you've never played one of these games before, then give it a try.

The following products mentioned are available.

On Sale Now: $39.99 - $49.99
View the latest prices for Dragon Age: Origins (PC)

On Sale Now: $37.50 - $59.99
View the latest prices for Dragon Age: Origins (Xbox 360)

On Sale Now: $55.97 - $59.99
View the latest prices for Dragon Age: Origins (PlayStation 3)

Originally posted at Crave
October 27, 2009 8:38 AM PDT

Digital City Podcast 55: PS3's Netflix play; Sony's Vaio X; and Halloween horrors

by Dan Ackerman
  • 5 comments

This week on the Digital City, we consider the PlayStation 3's awkward Netflix implementation; marvel over the super-thin Sony Vaio X laptop; debate the fate of FireWire in new MacBooks; and review some gamer-friendly Halloween costume ideas.

We also plug the first round of Windows 7 laptop and desktop reviews; mourn the death of Geocities; and find out why Julie and Dan have swapped seats for a week.

Plus -- take an early sneak peek at Dan's Halloween costume -- but it only makes sense if you're over, say, 30 and kind of a geek.

Related links:
>>Netflix streaming coming to PS3
>>Does anyone miss FireWire?
>>Windows 7: the first wave
>>Make your own Bayonetta Halloween costume

>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!

Listen now: Download today's podcast
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)



October 5, 2009 3:41 PM PDT

Digital City Podcast 52: Apple tablet rumors; checking out Uncharted 2; and living with the PSPgo

by Dan Ackerman
  • 1 comment

Episode 52 of the Digital City, where we talk about the latest Apple tablet rumors, dissect Kindles on campus, bemoan the use of single-core CPUs in 13-inch laptops, and worry about NYC's growing rep as a surveillance state.

The 404's Jeff Bakalar pops by to fill the absent Joseph's seat, as we compare notes on Uncharted 2 and complain about how hard it is to actually get any content onto a PSPgo.

Related links:
>>Newly revealed Apple patent application
>>Do Kindles really work on campus?
>>Hands on impressions: Is Uncharted 2 worth the wait?
>>Special pre-Halloween bonus: Dan as Kratos; and Dan as Marcus Fenix

>>Watch the Digital City live every Monday at 3pm EST on CNET Live!
>>Subscribe to Digital City on iTunes
>>Join the Digital City Facebook fan page
>>Need more? Follow Dan on Twitter!

Listen now: Download today's podcast
Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video)


October 5, 2009 6:40 AM PDT

Hands on: Is Uncharted 2 worth the wait?

by Dan Ackerman
  • 115 comments
(Credit: SCEA)

Making a game exclusively for a single console is a tricky proposition: it's hard to justify the multimillion-dollar budget required for a truly A-list product while limiting your potential audience to owners of only one of the three major living room consoles. Nevertheless, Microsoft has its well-regarded Halo and Gears of War games, Nintendo has a stable of famous franchises, and Sony has Uncharted (while still holding back on God of War and Gran Turismo for PlayStation 3).

Sony's Saturday matinee-style adventure was an early hit for the PS3, and its sequel has built tremendous buzz over the past year, based on carefully constructed sneak peeks and trailers. We've spent this past weekend playing Uncharted 2: Among Thieves (out October 13) in order to determine if it lives up to the hype.

The game is tremendous fun and the interactive equivalent of a big, over-the-top summer movie. It's an unashamed mix of influences from Indiana Jones to Tomb Raider, with antihero Nathan Drake playing a mix of treasure hunter and art thief. Drake is rakish and good-natured, so you don't really mind that he's essentially a hardened criminal.

This time around, Drake's pursuing ancient treasures plundered by Marco Polo, which should eventually lead to the mythical city of Shambala. Don't expect much more depth than that from the "Da Vinci Code"-like premise; the story and characters run the gamut from cliched to nonsensical, and no one ever seems to have a particularly well-thought-out reason for anything he does. At least the banter between characters and the voice acting is on par with a decent made-for-cable action movie, which may sound like faint praise, but is still a pretty high bar for most video games.

(Credit: SCEA)

It's to Uncharted 2's credit that the game is such an excellent overall entertainment product despite the lackadaisical storytelling. While it may not break any new ground (unlike, say, Scribblenauts), it's still the purest distillation of globe-trotting action/adventure we've seen in a long time. The incredibly high level of polish on everything from the scenery to the animation to the soundtrack draws the player in, creating a seamless experience that flows easily from set piece to set piece. Put simply: if you're looking for a reason to show off that PlayStation 3 console and massive HDTV, this is it. We'd be hard-pressed to think of a game that simply looks better.

Still, after several hours, a few minor flaws become obvious. ... Read more

The following products mentioned are available.

On Sale Now: $49.97 - $59.99
View the latest prices for Uncharted 2: Among Thieves (PlayStation 3)

Originally posted at Crave
October 1, 2009 9:07 AM PDT

A Halo release that will be playable on the PS3

by Joseph Kaminski
  • 47 comments

The success of the Halo franchise has been incredible. So much so, it was only a matter of time before we'd see a movie. Microsoft plans on releasing a seven-part series spanning from its origins to the game's third installment, titled Halo Legends.

The announcement was made at the 2009 Comic-Con in San Diego. The series will be available for download via Xbox Live this fall. According to Blu-ray.com we can expect to see this on Blu-ray sometime in 2010, so there will finally be a disc labeled Halo that will play on the PS3 for all the Halo fans.

However, since the Xbox 360 doesn't support Blu-ray, it makes you wonder if Blu-ray is in the 360's future? Or maybe the next-gen Xbox? Regardless, you kind of have to to hand it to Microsoft for wanting the fans of the Halo franchise to truly experience this mini series on the best media that's out today.

Subscribe to the Digital City podcast

Subscribe to the audio podcast via RSS
Subscribe to the video podcast via RSS

Subscribe to the audio podcast via iTunes
Subscribe to the video podcast via iTunes

advertisement

About Digital City Podcast

Live from New York, CNET's Dan Ackerman, Julie Rivera, Joseph Kaminski, and Scott Stein explore the impact of new technology on city life and urban environments, from municipal Wi-Fi to high-tech crime to tricks for cutting the line at the Apple Store.

Send us e-mail at digitalcity@cnet.com.


Add this feed to your online news reader

Digital City Podcast topics

More on Digital City
Digital City on CNET Live
Dan Ackerman’s Blog Posts
Julie Rivera’s Blog Posts
Joseph Kaminski’s Blog Posts
Scott Stein’s Blog Posts
CNET TV Laptop Videos
Meet the Digital City hosts
Dan Ackerman Former radio DJ turned journalist Dan Ackerman grew up in the Bronx and now lives in Manhattan. He’s covered music, technology, and video games for more than 10 years. His latest album, Tales Out of Night School is available now. See profile
Joseph Kaminski Joseph Kaminski, when not juggling the dual demands of parenthood and HD gaming, is a life-long Manhattanite and can be found testing the latest tech in CNET’s Lab. See profile
Julie Rivera Julie Rivera grew up and currently resides in Brooklyn. When she's not deejaying, bartending, or fixing gadgets for friends on the outside, you'll find her testing, troubleshooting and developing benchmarks for laptops in the "fish bowl" known as CNET Labs. See profile
Scott Stein Scott Stein, CNET's newest laptops editor, was born in Queens and grew up a Long Islander - and is now raising a kid in NYC. In addition to covering games and tech, writing screenplays, and performing improv in seedy downtown establishments, he's also a die-hard, season-ticket-holding Jets fan. See profile
Podroll
When you're not listening to Digital City, here's some other great podcasts to try.
Inside CNET Labs
The 404
Indecent Exposure
Other CNET podcasts

Most Discussed