29 Results for

racing+simulator

Article

Pro-grade racing simulator has a pro-grade price

CXC Motion Pro II gaming rig sports an elaborate motion and force feedback system, a 5.1-channel surround sound system, and an authentic racing seat. It will only cost you at least $25,000.

By 2 December 2011

Article

A racing simulator with 3 LCDs? Sign us up

The trio of 37-inch 1080p Sharp screens is just the beginning

By 16 June 2007

Article

Nvidia's new graphics card pushes for better 4K

Nvidia announced a new flagship graphics card delivering smoother 4K graphics for PC gamers, plus new G-Sync screen technology for smoother gaming on laptops.

By 1 June 2015

Article

Toyota FT-1 marks a return to cool

At the 2014 Detroit auto show, Toyota unveiled its FT-1 concept car, which signals a return to dramatic design.

By 14 January 2014

Article

Gran Turismo 6 rumors rev up

Multiple listings for the next installment of the racing sim and newly discovered box art point to an E3 reveal.

By 23 April 2013

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EA's Real Racing 3 a hit despite 'freemium' gripes

The mobile racing simulator boasts more downloads in its first week than Real Racing and Real Racing 2 combined. Also, don't expect a Real Racing 4 anytime soon; there are no plans for one.

By 16 March 2013

Article

Learning to drive faster at the Simraceway Lancer Evolution Experience

Even if you think you're a fast driver, there's always more to learn. That's why I spent a day relearning how to drive at the Infineon Raceway in Sonoma, Calif.

By 12 May 2012

Article

EA announces three games ready for the new iPad

EA Mobile announced today that three of its more popular iOS titles are now optimized for Apple's new iPad.

By 17 March 2012

Article

High-tech way to get enough orange juice

The Commercial Juicer at Hammacher Schlemmer offers regular consumers the opportunity to upgrade their home juicing volume. For a price.

By 5 February 2012

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E3 2011: Kinect integration coming to wide variety of new Xbox games

The Kinect is becoming more than a separate platform; it's being supported across games for the Xbox 360 in 2011.

By 7 June 2011