The tech industry had a banner year in 2014, with sky-high valuations and acquisitions, but there's also been plenty of controversy. Here are the biggest stories from the year.
Demonstrations at Mobile World Congress show the growing momentum toward the launch of faster, more responsive mobile networks in 2020.
An annual event in San Francisco has often been where game developers come together to discuss design. Now it's one of the biggest showcases of the latest VR tech.
The latest figures show that sales of games on discs staggered during the holidays, continuing a trend that persisted throughout the year.
By releasing the controversial film on the Internet before it hits theaters, Sony has turned the comedy into Hollywood's first mainstream testbed for delivering movies straight to your home.
The tech giant is going full throttle with the project, but could do with the expertise of car manufacturers.
After months of subsisting on strong sales of new game hardware, overall game spending plummets in November.
As content distributors and ISPs tentatively welcome proposed anti-piracy regulations, consumer groups and IP experts have slammed the changes as a form of "internet filter"
Rights holders will now be able to request the blocking of websites under new anti-piracy legislation, as the Government issues an ultimatum for industry leaders to develop a code for tackling copyright infringement.
The games industry continues to boom while other sectors of the economy sputter, according to a new report from the Entertainment Software Association.