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The footage is amazing. Probably too good. But Firemonkeys is set to push iOS racers to the proverbial with Real Racing 3.
Yesterday, Firemint and IronMonkey announced a merger between their studios to form Firemonkeys. We talk to new Firemonkeys GM Tony Lay about Australia's new gaming development giant.
EA has merged its two Melbourne mobile gaming-development studios, IronMonkey and Firemint, to form Firemonkeys.
The mobile racing simulator boasts more downloads in its first week than Real Racing and Real Racing 2 combined. Also, don't expect a Real Racing 4 anytime soon; there are no plans for one.
At today's launch event in Melbourne, Firemonkeys gave fans in Australia, New Zealand, and Canada a pleasant surprise by announcing that Real Racing 3 would be available for the iPad and iPhone at midnight.
Firemonkeys has announced a 28 February launch date for Real Racing 3, but the free price tag has fans upset at the in-app purchase pressures that such an app launch would suggest.
We upgraded an Audi TT Coupe to make sense of Real Racing 3's free-to-play framework and to find out how hard it will be to enjoy the game's content — and just how annoying the currencies and delay timers will be.
We cut through the dross to find you the most useful, new and updated apps each week.
Now comes the mad rush to make apps ready for the phone's larger, 4-inch screen.