Coming later in 2015, the Vive promises full-room movement and a unique controller, and will launch with the Steam VR store. We tried it out.
Pricing not available
The San Francisco conference may well be the world's largest gathering of game developers, the place to keep an ear to the ground and to get business done.
Curious about trying HoloLens and holographic mixed reality? Microsoft's developer-targeted demo rooms offer up three experiences, hoping to inspire new ideas.
GameSpot's Mary Kish hangs out with developer Forrest Dowling to find out about surviving the grueling world of The Flame in the Flood.
Kaz Hirai talks up development support for its virtual reality project.
The goal is to create a way of controlling drones that can be used by United Nations first-responders in emergencies that render traditional methods of travel impossible.
Canadian studio currently staffed by over 40 developers.
Executives who helped make Apple's first major computer gather in Palo Alto, California, to talk about their experiences, including working with the brilliant and volatile Steve Jobs.
343 confirms that the game's aiming system has changed since the beta and warns that it might take some getting used to.
A team of Volvo safety engineers has descended on Canberra to study kangaroo behaviour and adapt the car company's collision avoidance software to work with erratic animals, not just pedestrians.
Developers and publishers can sign up for access to resources that help them produce content.