"People want to create their own characters, customize them, and we're embracing that."
Postponement to "early 2017" deemed necessary "to deliver everything the game can be and should be."
"I'm pretty confident that what they have planned is going to be pretty incredible."
Two of BioWare's most-anticipated projects are coming along well, studio director says.
David Gaider said: "As to where I'm headed next, that announcement will come in due time."
Details are scarce about Bioware's new sci-fi RPG, so we looked at real-world info about the distant galaxy where the next game will take place.
BioWare explains why its decision not to factor in the pivotal moment from Mass Effect 3.
EA global publishing chief Laura Miele: "We feel like we have a great road ahead of us in this franchise."
Xbox Head of Operations Dave McCarthy: "We really do intend it to be a seamless experience going across that ecosystem of devices."
There was a lot of news on Sunday, so we've rounded up all the most important stories here!