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Think of a career, character archetype or even just a colour, and chances are that Ubisoft's got antitle based around it. As the title should suggest, Imagine Journalist casts you in the role of an aspiring journalist keen on a multifaceted career in journalism, all simulated through a range of fun and enticing mini-games that simulate the various tasks that actual journalists perform.
Except that it's rubbish. Really, really bad. There's an obvious point where getting a journalist to review a game about journalists just invites criticism, but even if you get past the point where the game doesn't focus much on actual journalism, the rest of the game package is so shoddily put together to barely be worth playing.
Starting out as a cadet journalist, you have no skills and require training. That's actually pretty accurate, for what that's worth. Each skill in-game is referred to as a diploma, and periodically you'll have to go and earn new diplomas to cover new stories. Each diploma is really just a training sequence for the game's tepid mini-games, which include such thrills as a scooter driving game where you drag the stylus around the lower DS/DSi screen to capture stars, a photography mini-game where you stab the screen to capture shots of famous people, a film editing mini-game where you drag film cells into place to put reports together, and an interview mini-game where you stab at the screen with the stylus to capture quotes against a time limit. Repeat each mini-game a whole bunch of times wrapped around a career that moves rather rapidly from magazine to television production, and you've got Imagine Journalist in a nutshell.