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Formula 1 games have, to date, followed one of two paths. There's either the pure arcade titles, stretching all the way back to the venerable Pole Position, or the more dedicated and fiddly simulation titles that appeal to the obsessed types who want to check tyre pressure, suspension balances and engine heat while heading for a corner at 300kph.
F1 2010 attempts to merge both styles of gameplay, at least at first glance, and it pretty much succeeds in doing so. The first time you head out on the track in the game's comprehensive career mode on easy, you'll find it very simple indeed. You'll careen around the tracks in what you think is high speed, not spinning off the track, but not winning too many races, either. That's because at the easiest settings, all the driving assistance tools are automatically on, and that includes some rather punishing braking assistance. You won't spin off, but equally you won't hit top speed much of the time, making the aggressive moves that are at the heart of F1 all but impossible. At the easiest settings, F1 2010 isn't that far from Pole Position, save for the lack of exploding cars. The Flashback feature, which allows you to selectively rewind mistakes a la The Prince Of Persia games, only adds to this arcade feeling.