November 4, 2009 11:10 AM PST

On Call: Does cell phone design still matter?

by Kent German
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With the Moto Cliq, it matters what's inside.

(Credit: Motorola Cliq)

On Call runs every two weeks, alternating between answering reader questions and discussing hot topics in the cell phone world.

In the age of iPhone, Google Android, and Palm WebOS, a funny thing has happened on the way to the cell phone store. Though handset design has long been the focus of cell phone development, hardware manufacturers appear to be shifting their attention. Software is now taking center stage as companies struggle to distinguish their touch-screen devices from their competitors, and companies aren't being shy about this new focus.

The shift really hit home in September when we met with Motorola following the introduction of its Android-powered Cliq. As my colleague Tom Krazit wrote at the time, Moto CEO Sanjay Jha was clear that his company is resting its comeback attempt on its signature MotoBlur software. Jha characterized MotoBlur as more than software, but also as "emblematic of the shift towards software and the Internet as the main features in a modern mobile phone."

From a company that developed some of the most iconic cell phones in history (hello, Moto Razr and Startac), Jha's words were surprising. Software has always been a part of phones, but it has rarely defined them. Unless you were a smartphone buyer deciding between Windows Mobile and BlackBerry, most customers bought a phone and used the manufacturer's standard operating system without a thought. Sure, more savvy users had their strong preferences, and Verizon tried an abysmal standardized interface on its handsets, but elements like thin designs, colored faceplates, and messaging keyboards got the most attention.

And Motorola is not alone. While talking with an HTC rep earlier this week about the HTC Sense, he told me that his company is also distinguishing itself through software. As he put it, there are so only many combinations of cameras, displays, and keyboards, so software is the only real area where manufacturer can best their rivals.

Charles Golvin, a wireless analyst with Forrester Research agrees. "[Software] will be the most important element for manufacturers going forward," he said. "In the past, the phones that changed the market, like the Razr and the iPhone, had big industrial designs. But those opportunities are decreasing."

Indeed, as touch-screen handsets continue to surge in popularity, their designs are growing more alike. Some have slide-out physical keyboards, and others do not, but in either case you typically wind up with a rectangular candy bar device with a large display and a few physical controls. Of course, there are exceptions, but you have to admit that the HTC Hero, the Samsung Moment, and the Cliq don't look that different.

Golvin says the move toward software started with the Nokia Series 60 interface, which offered easier ways to complete standard phone functions. Meanwhile, other manufacturers attempted to make existing operating systems a bit more palatable. Sony Ericsson's Xperia X1, Samsung's Omnia, and HTC's Touch all put a new spin on the increasingly clunky Windows Mobile.

Though reviewers and users largely approved of the changes, Golvin said that in the end HTC's TouchFLO, Samsung's TouchWiz, and Sony Ericsson's interfaces were only skin deep. "Once you got past the surface and into the UI, they were still Windows Mobile devices," he said. It was only after the iPhone introduced a completely new cell phone UI did did the software trend really kick into high gear. Android and Palm's WebOS later came along to bolster the trend even further.

But if software is the future, do customers really care? Golvin says not quite yet. "Most consumers don't really understand what software is and what it means," he said. "They know what's easier to use...but most consumers base their decisions on operator and then on price and design." Golvin said this dynamic is changing, particularly on the smartphone side, but it will take time for software to get more attention from basic phone buyers.

If anything has the power to reshuffle customer priorities, I agree that Android could be it. Even with an OS that is supposed to be the same across all supported devices, manufacturers are making their marks and appealing to different user segments. The T-Mobile MyTouch 3G cast a wider audience than the T-Mobile G1, and HTC added its Sense UI to the Hero and the upcoming Droid Eris. Moto developed MotoBlur, and it beat its rivals to Android 2.0 with the Droid. These differences, Golvin said, will make the consumer smarter. "As people get exposed to more devices, they understand that things work differently," he said. "It's happening already."

Despite the new focus, design will never fade as a buying concern. Consumers will continue to seek handsets with vibrant displays, easy-to-use controls, and sturdy designs, and CNET will continue to analyze those aspects in our reviews. And if something is ugly or just a bit too weird, I doubt that it will sell.

It's still too early to tell if manufacturers are playing the right card. I do think that the era of "It's hot because it's thin" is beginning to fade, but as manufacturers shift their focus, I wonder if they've placed too much faith in their customers.

What do you think? Will software trump cell phone design?

Kent German is a senior editor for cell phone reviews at CNET. When he's not testing the newest handsets on the market, he's blogging about cell phone news for Crave. In his On Call column, he answers reader questions and gives his take on the rapidly changing mobile industry. E-mail Kent.
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by jlt0x November 4, 2009 11:41 AM PST
I've been an avid Palm Treo (WinMob) user for almost 5 years. I've come to enjoy the fact that my smartphone offers me a similar type of UI like my work and personal laptops that both run MS Windows XP & Vista, respectively. As such, my smartphone also offers a lot of "openess" to the included software. I can plug my Treo into my laptops and navigate through the phone's file structure to make adjustments to systems files. I can play video and music using similar programs found on my laptops also. I didn't need to buy useless ringtones when I can just save an MP3 file in the sounds folder and use it as the ringtone. I use XP and Vista daily...so using Windows Mobile just seemed natural.

I'm almost ready to purchase a new smart- or messaging phone, but I'm open to Android-based phones and other newer UI systems being offered today. I just don't want to be limited by some weak UI that doesn't let me do all the things I can do with my Treo.
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by jpoirier587 November 10, 2009 11:08 PM PST
i totally agree. i bought the tilt 2 i while ago and it is my first windows mobile device. everyone told horror stories about windows mobile and the salesman scoffed at me when i told him how great the tilt 2 was. i bought it. took it home and played with it. low and behold i found it outstandingly simple to use. it felt like a little mobile version of my computer. i found everything right where i thought it would be. and the customization is to die for! i flashed a rom onto my phone and now i have a touchflo 3d that's on steroids! at&t bloatware disappeared with the flash and suddenly that slow windows mobile quickened up considerably with a %25 percent drop in memory usage. i could go on and list all the other goodies i installed on my phone that would make your head spin but that would take to long. i'll put it to you this way. my freind just bought an iphone 2 months ago. i told him not to and that he would be sorry but he went ahead and did it. two months later he's drooling over my windows mobile tilt 2 and frowning at his iphone.

here's the rom on my tilt 2. you have to scroll down a little way to see the screenshots. when your done look at the stock tilt 2 and see the difference! and that's just the beginning of whats different on my tilt 2!!! people who dont get windows mobile just dont know what they're missing!
http://forum.xda-developers.com/showthread.php?t=553506
http://forum.xda-developers.com/showthread.php?t=553506
by BackInAction777 November 4, 2009 12:23 PM PST
If software ever trumps design, the cell company's sales staff will need to re-think their sales pitch. Most if not all "authorized resellers" don't even have working handsets. Just plastic toys, yet they sell phones.

I'm in the market for a Smartphone and have been looking around at various stores, etc. Once the sales staff gets past the "look at how cool this is and how solid it feels" they have no clue. Most can barely find the browser on the phone. Yet they sell phones. If they are "good" they'll tell you that "every one has one". Sad.

Is that a sad cometary on us as consumers? I think so. We buy anything that is shinny who cares if it actually does anything we want it to do. Just as long as it is shinny and feels solid. Sad. Very sad.
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by November 9, 2009 5:57 PM PST
With the reference to Nokia Series 60 - I have always been a Nokia fan because of the UI *and* the product design - and the shopping trials I want to shout about the other great thing Nokia have done: A company store (I am in NYC). Where the staff are there to help you buy the right Nokia phone. All you need is the SIM to put in it. They know their products inside out and are under no pressure.

Which, of course, highlights the saddest bit of the mobile story: service provider controls. No software or hardware will make up for the fact that the US has a crippled infrastructure, with multiple [dare I say private] standards (or non-standards) hampering innovation in development of the whole system.
by November 4, 2009 12:31 PM PST
I LOVED the link to the StarTAC review from 2002! That was a hoot!

"The bad: Somewhat flimsy antenna"

"The phone also displays the date and time."

It's amazing how far we have come isn't it?
Reply to this comment
by KentGerman November 4, 2009 5:23 PM PST
Glad you liked it. We keep that link live for that very reason.
by Aeriscelo November 5, 2009 8:13 PM PST
I like how under StarTAC's full specs it lists a mobile web browser. lol
by deniceels November 6, 2009 2:02 AM PST
I wonder did you guys review the very first "Pager-Phone"? The one which you get a page and yet can make a call out....
by forever4now November 4, 2009 1:07 PM PST
Apple got the hardware (simple, sleek) AND software (ease-of-use, great aesthetics) right, with the iPhone. To a large extent, RIM has accomplished the same thing, with their Blackberries.

Software plays an VERY important role, in ease-of-use & extensibility of the device, but the hardware also needs to compliment the software, to deliver a total package that meets the expectations of the user.
e.g.
- heavy messaging: physical keyboard
- camera quality: mega-pixels, flash
- LBS: GPS, digital compass
- pocketability: size, weight
- storage: internal space, expandability
- performance: general responsiveness, media, games
- cost: low/high budget
- image statement: cool/professional design
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by jakemochas November 5, 2009 9:50 PM PST
as much as i loved my iphone, i would say reliability isn't on their side which is most important to me; when someone calls me, it SHOULDNT cut out 30% of the time; texts, MMS's and Emails shouldn't have flukes and should come in sooner... i switched to the bold for that reason; its a good messaging phone that has less connectivity issues
by cnetpre November 4, 2009 4:00 PM PST
Today's smartphone consumer demand the best in cell phone hardware design: real keyboard (sliding preferrably), high resolution screen, interchangeable battery, and memory card slot. The Palm Pre and Droid both meet most of these demands.

With the release of the Palm Pre, the bar has been raised as far as having easy to use multitasking functionality. The Droid has also added customization on top of multitasking. So obviously consumers will want and expect multitasking and customization for the ideal smartphone.

iPhone falls out of the race in this case. And with the recent reports surrounding iPhone 100,000 apps, it turns out that only 3% are downloaded and installed. So in reality, the rest are all sitting and unused. That makes iPhone the world record-breaker for having the most unused apps for a smartphone in history: 97,000 useless apps! (and growing)
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by Roy2115 November 8, 2009 5:56 AM PST
Two things...a phyical keyboard isn't a necessity for everyone. Some people prefer not to have additional moving parts like a sliding keyboard and can type just fine with the onscreen one. Secondly, the reason that the 100,000 apps is important is because of choice. PS2 outsold the Xbox and GCN because of the larger library (not every game is good, but there were more choices), just like the Xbox 360 is outselling the PS3 (the Wii is a different story, different type of hardware).

And I'm not an Apple fanboy. I built my PC and will never own a Mac. The last Apple computer my family owned was the Apple IIGS.
by kabukicho2001 November 5, 2009 6:25 AM PST
in smart phone wich is more hardware or software
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by SDscorch November 5, 2009 6:52 AM PST
For the mfr's lately, "someone else" is building the OS

Yes software is a focus, but in a way its less of a factor

Mfr's have to differentiate somehow when the core OS is common - so how else except by customizing an interface layer (HTC Sense UI) and hardware
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by AaronCT123 November 5, 2009 4:39 PM PST
The handset still needs to look pretty. That's what you see first. The same way good-looking computers sell more than ugly ones (or good-looking anything for that matter).
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by molotov November 5, 2009 4:59 PM PST
MotoBlur offers so much more than an iPhone. Sure in iPhone I can run 1 app at a time, motoBlur brings all of my social aspects to me - while I answer someones call I see their stat and thats neat... iPhone still does 1 app at a time, laggards, but hey they did start the roll, kudos for that.
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by Roy2115 November 8, 2009 5:58 AM PST
Continuous innovation is good for the consumer...just like competition
by yiang November 5, 2009 7:03 PM PST
I believe design is still a major issue, in particular: durability. To be more clear, it boggles my mind why so many cell phones need to have cases or cover just to protect them from scratches, minor drops, etc. To me that says there is still a major design flaw in cell phone design.
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by madcow06 November 5, 2009 7:30 PM PST
I agree that software is definitely a deciding factor in phones, especially smart phones. But with all the new OS's that are constantly being updated by email and now twitter, facebook, and my space I think battery life is suffering. Am I the only one who hates having to charge my phone before the day is out?
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by Jayemmbee November 5, 2009 11:22 PM PST
i totally agree, i gotta manage how i use my blackberry or carry the charger with me, if I have been texting all day I know it wont last til sundown, and if it vibrates forget about it, the price we pay for features
by deniceels November 6, 2009 2:07 AM PST
Yea, more so if the battery in 'hidden' beneath the cover with no easy way to swap it out for a fresh one (after you depleted it's charge cycle). I always carry a spare battery and charger so in the eevnt it goes flat on me while i'm on the move, I don't have to worry about not finding a power outlet to charge it.
by tiago047 November 6, 2009 7:57 AM PST
consumers, i think, will keep paying attetion to new devices because of its design...
but if it does NOT come along with a strong UI and features, that seductive design suddently means cero (that's why we love CNET reviews)
as cell phones became a "very" personal device, users get identified with their phones. always saying that "mine is the best choice"
we came to the point already that cell OS offer much more features that we regularly use.
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by randyoaks187 November 6, 2009 10:22 PM PST
While it is true that software is certianly taking a much larger foothold, hardware is now perhaps only equally as important.
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by cameronielsen November 7, 2009 10:41 AM PST
Both have always been equally important. But the providers have been stupid enough to cram unwanted crap into their interfaces until the iPhone. Now everyone benefits as both hardware and software expectations are rising.
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by zschork November 8, 2009 3:05 PM PST
Yeah the main reason that i decided against the droid is because of its physical appearance. Although the android 2.0 software is great, It looks too boxy and the slide out keyboard isnt all that great. I would prefer the Droid Eris because of its slimmer look
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by BlueKnight November 9, 2009 10:07 AM PST
I don't believe the average consumer cares so much about design as function, but at some point I think they will if phones keep increasing in size and bulk.

There are times when I would like to have some smartphone functionality, but my preference is to keep it simple... just give me a plain phone. The Motorola StarTAC 7797 (AT&T http://tinyurl.com/y9xr762) was the best phone they ever built though it didn't have a browser like the Spint 7867W version supposedly had. The other great phone from Motorola was their V160, another "bulletproof" phone. It and the 7797 never dropped a call and they always worked... and they were easy to carry and very easy to handle.

Looks like my next phone will be an iPhone for personal use. If I were looking for a business use phone, I might be looking for a Blackberry.

It will be very interesting to see what develops over the next few years... only time will tell if design will win over function.
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by JayMonster November 10, 2009 6:14 AM PST
I think it is the fear of the reviewers that makes companies fearful to switch what is currently the "accepted" at the present time. At the same time, they have to be careful to watch for when reviewers ultimately decide a certain "trend" is no longer cool. I can give you 2 examples from Motorola alone. When Blackberry was "the hot device" the knock on many phones was "needs a jog wheel and one hand operation like the Blackberry" Out comes the Motorola Q and Q9. But by then, "small screens" became the complaint du jour and the jog wheels were now "old school" And of course the Razr. The Razr continued to be a good selling phone long after the "fad" was over, but because "thin was no longer in" the Razr 2 was summarily pounded to a point the Razr 3 never came to market.

Phones in the past (like the XV6600) were knocked for being "too big" leading to awful designs like the XV6700 (remember that little brick?) because everything had to be "smaller" at least until the iPhone, and then again "big roomy screens" became cool again.

Seems to me that the market has shifted because nobody wants to risk being different, else they get slammed for not duplicating the experience that is currently "cool" to reviewers. Instead, they all build "me too" hardware and try to build the brand loyalty with adding "features" in Sense, Motoblur, etc that will make their "version" of the phone that somebody wants.

It is true, that average end users will not understand that it is "the software" that makes Motorola, HTC, SonyErricson, etc different from each other, they are hoping that their "flavor" is the one that the consumer wants and thus will choose their version over the other... the consumer doesn't have to know (or even care) that it is software that is different, that phone will have the look or "feature" that the user wants and that is the one they will pick.
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by zenchristos November 10, 2009 4:02 PM PST
I think that as cell phones have started to become "all in one" mobile computer/ communications devices they are not as comfortable to use as telephones. Who wants to have a 2 hour long conversation with a slab of warm sweaty glass pressed up against the side of your face?I would rather have a compact ergonomic hand held and/ or earpeice device and an Iphone/ Droid sized computer. Interconnected if possible. For now I guess I'll just make do with my Tmobile "dumb" phone and an Ipod Touch.
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by Rigmaster November 13, 2009 7:40 AM PST
I'm still waiting for these smartphones to take advantage of foldable/flexible wireless keyboards. No need for QWERTY bulk/weight on a keypad that's still too small for long, complex typing. That would make more sense than trying to figure out how to make the phones thinner but with slide-out QWERTYs.
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