On Call: Does cell phone design still matter?
With the Moto Cliq, it matters what's inside.
(Credit: Motorola Cliq)On Call runs every two weeks, alternating between answering reader questions and discussing hot topics in the cell phone world.
In the age of iPhone, Google Android, and Palm WebOS, a funny thing has happened on the way to the cell phone store. Though handset design has long been the focus of cell phone development, hardware manufacturers appear to be shifting their attention. Software is now taking center stage as companies struggle to distinguish their touch-screen devices from their competitors, and companies aren't being shy about this new focus.
The shift really hit home in September when we met with Motorola following the introduction of its Android-powered Cliq. As my colleague Tom Krazit wrote at the time, Moto CEO Sanjay Jha was clear that his company is resting its comeback attempt on its signature MotoBlur software. Jha characterized MotoBlur as more than software, but also as "emblematic of the shift towards software and the Internet as the main features in a modern mobile phone."
From a company that developed some of the most iconic cell phones in history (hello, Moto Razr and Startac), Jha's words were surprising. Software has always been a part of phones, but it has rarely defined them. Unless you were a smartphone buyer deciding between Windows Mobile and BlackBerry, most customers bought a phone and used the manufacturer's standard operating system without a thought. Sure, more savvy users had their strong preferences, and Verizon tried an abysmal standardized interface on its handsets, but elements like thin designs, colored faceplates, and messaging keyboards got the most attention.
And Motorola is not alone. While talking with an HTC rep earlier this week about the HTC Sense, he told me that his company is also distinguishing itself through software. As he put it, there are so only many combinations of cameras, displays, and keyboards, so software is the only real area where manufacturer can best their rivals.
Charles Golvin, a wireless analyst with Forrester Research agrees. "[Software] will be the most important element for manufacturers going forward," he said. "In the past, the phones that changed the market, like the Razr and the iPhone, had big industrial designs. But those opportunities are decreasing."
Indeed, as touch-screen handsets continue to surge in popularity, their designs are growing more alike. Some have slide-out physical keyboards, and others do not, but in either case you typically wind up with a rectangular candy bar device with a large display and a few physical controls. Of course, there are exceptions, but you have to admit that the HTC Hero, the Samsung Moment, and the Cliq don't look that different.
Golvin says the move toward software started with the Nokia Series 60 interface, which offered easier ways to complete standard phone functions. Meanwhile, other manufacturers attempted to make existing operating systems a bit more palatable. Sony Ericsson's Xperia X1, Samsung's Omnia, and HTC's Touch all put a new spin on the increasingly clunky Windows Mobile.
Though reviewers and users largely approved of the changes, Golvin said that in the end HTC's TouchFLO, Samsung's TouchWiz, and Sony Ericsson's interfaces were only skin deep. "Once you got past the surface and into the UI, they were still Windows Mobile devices," he said. It was only after the iPhone introduced a completely new cell phone UI did did the software trend really kick into high gear. Android and Palm's WebOS later came along to bolster the trend even further.
But if software is the future, do customers really care? Golvin says not quite yet. "Most consumers don't really understand what software is and what it means," he said. "They know what's easier to use...but most consumers base their decisions on operator and then on price and design." Golvin said this dynamic is changing, particularly on the smartphone side, but it will take time for software to get more attention from basic phone buyers.
If anything has the power to reshuffle customer priorities, I agree that Android could be it. Even with an OS that is supposed to be the same across all supported devices, manufacturers are making their marks and appealing to different user segments. The T-Mobile MyTouch 3G cast a wider audience than the T-Mobile G1, and HTC added its Sense UI to the Hero and the upcoming Droid Eris. Moto developed MotoBlur, and it beat its rivals to Android 2.0 with the Droid. These differences, Golvin said, will make the consumer smarter. "As people get exposed to more devices, they understand that things work differently," he said. "It's happening already."
Despite the new focus, design will never fade as a buying concern. Consumers will continue to seek handsets with vibrant displays, easy-to-use controls, and sturdy designs, and CNET will continue to analyze those aspects in our reviews. And if something is ugly or just a bit too weird, I doubt that it will sell.
It's still too early to tell if manufacturers are playing the right card. I do think that the era of "It's hot because it's thin" is beginning to fade, but as manufacturers shift their focus, I wonder if they've placed too much faith in their customers.
What do you think? Will software trump cell phone design?
Kent German is a senior editor for cell phone reviews at CNET. When he's not testing the newest handsets on the market, he's blogging about cell phone news for Crave. In his On Call column, he answers reader questions and gives his take on the rapidly changing mobile industry. E-mail Kent.

Bonnie Cha reviews the
latest smart phones, PDAs, and GPS devices, helping CNET readers get
their hands on the latest mobile electronics.
Kent German is CNET's
cell phone editor and has been following the wireless industry for
seven years. He's embarrassed to admit he can name almost any cell
phone he sees on the street.
Nicole Lee reviews cell
phones and their accessories for CNET, thus satisfying her love for all
things small, shiny, and digital.

I'm almost ready to purchase a new smart- or messaging phone, but I'm open to Android-based phones and other newer UI systems being offered today. I just don't want to be limited by some weak UI that doesn't let me do all the things I can do with my Treo.
here's the rom on my tilt 2. you have to scroll down a little way to see the screenshots. when your done look at the stock tilt 2 and see the difference! and that's just the beginning of whats different on my tilt 2!!! people who dont get windows mobile just dont know what they're missing!
http://forum.xda-developers.com/showthread.php?t=553506
http://forum.xda-developers.com/showthread.php?t=553506
I'm in the market for a Smartphone and have been looking around at various stores, etc. Once the sales staff gets past the "look at how cool this is and how solid it feels" they have no clue. Most can barely find the browser on the phone. Yet they sell phones. If they are "good" they'll tell you that "every one has one". Sad.
Is that a sad cometary on us as consumers? I think so. We buy anything that is shinny who cares if it actually does anything we want it to do. Just as long as it is shinny and feels solid. Sad. Very sad.
Which, of course, highlights the saddest bit of the mobile story: service provider controls. No software or hardware will make up for the fact that the US has a crippled infrastructure, with multiple [dare I say private] standards (or non-standards) hampering innovation in development of the whole system.
"The bad: Somewhat flimsy antenna"
"The phone also displays the date and time."
It's amazing how far we have come isn't it?
Software plays an VERY important role, in ease-of-use & extensibility of the device, but the hardware also needs to compliment the software, to deliver a total package that meets the expectations of the user.
e.g.
- heavy messaging: physical keyboard
- camera quality: mega-pixels, flash
- LBS: GPS, digital compass
- pocketability: size, weight
- storage: internal space, expandability
- performance: general responsiveness, media, games
- cost: low/high budget
- image statement: cool/professional design
With the release of the Palm Pre, the bar has been raised as far as having easy to use multitasking functionality. The Droid has also added customization on top of multitasking. So obviously consumers will want and expect multitasking and customization for the ideal smartphone.
iPhone falls out of the race in this case. And with the recent reports surrounding iPhone 100,000 apps, it turns out that only 3% are downloaded and installed. So in reality, the rest are all sitting and unused. That makes iPhone the world record-breaker for having the most unused apps for a smartphone in history: 97,000 useless apps! (and growing)
And I'm not an Apple fanboy. I built my PC and will never own a Mac. The last Apple computer my family owned was the Apple IIGS.
Yes software is a focus, but in a way its less of a factor
Mfr's have to differentiate somehow when the core OS is common - so how else except by customizing an interface layer (HTC Sense UI) and hardware
but if it does NOT come along with a strong UI and features, that seductive design suddently means cero (that's why we love CNET reviews)
as cell phones became a "very" personal device, users get identified with their phones. always saying that "mine is the best choice"
we came to the point already that cell OS offer much more features that we regularly use.
There are times when I would like to have some smartphone functionality, but my preference is to keep it simple... just give me a plain phone. The Motorola StarTAC 7797 (AT&T http://tinyurl.com/y9xr762) was the best phone they ever built though it didn't have a browser like the Spint 7867W version supposedly had. The other great phone from Motorola was their V160, another "bulletproof" phone. It and the 7797 never dropped a call and they always worked... and they were easy to carry and very easy to handle.
Looks like my next phone will be an iPhone for personal use. If I were looking for a business use phone, I might be looking for a Blackberry.
It will be very interesting to see what develops over the next few years... only time will tell if design will win over function.
Phones in the past (like the XV6600) were knocked for being "too big" leading to awful designs like the XV6700 (remember that little brick?) because everything had to be "smaller" at least until the iPhone, and then again "big roomy screens" became cool again.
Seems to me that the market has shifted because nobody wants to risk being different, else they get slammed for not duplicating the experience that is currently "cool" to reviewers. Instead, they all build "me too" hardware and try to build the brand loyalty with adding "features" in Sense, Motoblur, etc that will make their "version" of the phone that somebody wants.
It is true, that average end users will not understand that it is "the software" that makes Motorola, HTC, SonyErricson, etc different from each other, they are hoping that their "flavor" is the one that the consumer wants and thus will choose their version over the other... the consumer doesn't have to know (or even care) that it is software that is different, that phone will have the look or "feature" that the user wants and that is the one they will pick.
-
by Rigmaster
November 13, 2009 7:40 AM PST
- I'm still waiting for these smartphones to take advantage of foldable/flexible wireless keyboards. No need for QWERTY bulk/weight on a keypad that's still too small for long, complex typing. That would make more sense than trying to figure out how to make the phones thinner but with slide-out QWERTYs.
-
Like this
Reply to this comment
-
(29 Comments)