Power-control software blamed for iPhone 3G reception issues

The iPhone 3G's reception problems have been blamed on flaky power-control software.
(Credit: CNET)A plausible scenario for the iPhone 3G reception problems has emerged: it's a power thing.
RoughlyDrafted reported Thursday that a source with AT&T blamed "faulty" power-control software inside the iPhone 3G for the dropped calls and poor reception that owners have been experiencing since the device was released in July. In short, the iPhone 3G demands too much power--more than is necessary--from a local cell tower to maintain a connection, and when multiple iPhones try to glom onto the same tower, the problem snowballs.
The iPhone OS 2.0.2 software update was designed to fix this power-control problem, according to RoughlyDrafted's source. However, the source believes that the problems will not go away entirely until all iPhone 3G owners--or quite a few--upgrade to the 2.0.2 software:
In a mixed environment where users are running 2.0, 2.0.1, and 2.0.2, the power control problems of 2.0 and 2.0.1 will affect the 2.0.2 users. It is not the network that is fault but the interaction of the bad power control algorithm in 2.0 and 2.0.1 software and the network that is at fault. The sooner everybody is running 2.0.2 software the better things will be.
This explanation makes a lot of sense viewed against the stories of CNET readers over the past month of iPhone 3G flakiness. It would explain why the problems were more pervasive in populated areas with lots of iPhone 3G early adopters, such as San Francisco, Chicago, and New York. It would explain why those who updated to the 2.0.2 software didn't see improvements across the board. And it would explain why the problems are being reported around the world, not just on AT&T's network.
So, this saga may soon be coming to an end. If you haven't already updated to the 2.0.2 software, do so today, for the sake of your fellow iPhone 3G owners. Hopefully that process, combined with an iPhone 2.1 software update to get rid of the other bugs in the release, will allow people to use their iPhone 3Gs as designed.
The unanswered question--assuming this account is accurate--is why the iPhone 3G shipped with balky power-control software, something that ostensibly could have been discovered in testing?
Tom Krazit, a staff writer for CNET News, focuses on all things Apple. He has covered traditional PC companies such as Dell and Hewlett-Packard, chip companies such as Intel and Advanced Micro Devices, and mobile computers ranging from Research In Motion's to Palm's. E-mail Tom.



Run away, run away!
"important to Apple maintain high perceptions". Get this dude, their products really work great! Get over it.
You're clueless. Apple products DO "just work". That's been the phrase Mac users have used long before Microsoft stole that (slogan) too.
It will be interesting to see how this problem is resolved and where the true problem lies.
If the iPhone is instigating a tower problem why are other non-iPhone devices on the same tower not experiencing problems?
People have reported problems with iPhones while holding another 3G device side by side.
If they are late for a release, EVERYONE knows.
If they hit that release date, but the product has bugs, only the fanatic Apple-guy or early adopters know...and that's a lot smaller segment of the purchasing pool.
PR says get the product out ASAP and on schedule...and since PR is the driving force behind Apple, PR wins every time.
For the past 4 weeks, we have experienced dropped calls, poor voice quality, call failures, feedback (echo) - for me, on both phones when I SIM swap. The ATTWS stores in my mom's area don't carry the iPhone 3G. The Motos were rock-solid until 8/1; my mom didn't have one dropped call until then - two weeks ago, seven dropped calls in one week (none to me, all to landlines) from a GSM/EDGE only area.
I call certain areas regularly. Some calls to certain areas are perfect, every single time. Some calls to other areas are hit and miss. Some calls to certain areas are terrible, every single time. I've reported call problems to ATTWS, their field techs have dismissed my gripes. I had 3 dropped calls to one number yesterday, two the day before - to another ATTWS number...
It's not just the iPhone.
The phone may request power, but the software at the tower should respond with what it deems appropriate, not with what it is asked.
It is quite possible that the issue manifests itself when the number of devices connected to a given node is larger than any economically feasible field test.
@Rants&Raves
For Asynchronous CDMA (such as UMTS-based AT&T 3G network) the tower is required to distribute signal power evenly, but that depends on each device's location, surroundings etc. Only the device can provide that information by measuring signal on its side and communicate it with the tower.
3G GSM, or UMTS uses WCDMA as it's underlying transmission scheme. Old GSM use TDMA.
Verizon and Sprint use CDMA2000 (I believe that's up to date,) which is another specific implementation of CDMA, which is probably what you're thinking of with CDMA vs. GSM.
Also, does this explain the multiple failures to send using AT&T's own SMTP server, even when connecting via wifi? I don't really think so. (Though, to be fair, this may be one of those other problems meant to be addressed in the 2.1 update the writer mentions).
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by sidepocketbr
August 28, 2008 1:50 PM PDT
- I do not believe this. I had no problems at all UNTIL I upgraded to 2.0.2
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See all 40 Comments >>I called AT&T and they said the 2.0.2 upgrade has revealed additional weaknesses in the iPhone's chip.
I can ONLY use my phone in 3G areas, with no calling at all in an Edge zone,. Even texting is bad in Edge--I have to send the text 5 or 6 times before it will go through. But in 3G everything is okay.