May 9, 2008 8:12 AM PDT

Why Apple should release a game console

The Industry Standard posted an interesting article recently discussing the possibility of Apple releasing a mobile gaming platform. According to the writer, the circumstantial evidence points to Apple trying its luck with gaming once again. And while I think the company may want to do just that, it should attempt to make its way into the console market.

Apple Pippin

Will Apple's console be this ugly? Nah.

(Credit: Wikipedia)

I'm sure some are wondering what my justification for such a move would be considering Apple failed miserably in the console market back in the mid-1990s with the Pippin, but let's not forget that it wasn't really an Apple product. Apple's Pippin was licensed to Bandai, a company that was trying desperately to get into the gaming industry. In essence, Apple envisioned Pippin to be a product that it could market and go above and beyond just gaming. In essence, it wasn't really an Apple console.

Regardless, it failed. Miserably.

Fast-forward to today and the gaming landscape has changed. Today, the industry is booming like never before and it's rife with opportunity for any company that's willing to provide an experience that can eclipse that which we're enjoying right now. And as long as Apple plays by the rules it has played by for the past 10 years, there's no reason to suggest it can't be a success.

The Motive

Apple has shown time and again that it wants to be the leader in every industry that controls the way you live your life. Computers? Check. Cell Phones? Yep. Set-top boxes? You bet. MP3 players? Of course. Gaming? Not yet.

But why is it that Apple hasn't gotten into gaming yet? It has shown time and again that it's committed to being your middleman in almost every way and after it dropped 'Computer' from its name and started to broaden its horizons, showed us all that what it really wants is to dominate your home. And what better way than with a video game console?

Aside from that, the gaming industry is booming. Apple has always been keen on industries that are growing and in desperate need of something fresh, and the video game industry looks like the perfect target. And as more people trust and enjoy Apple products in the home, the company could easily capitalize on its success elsewhere and create a gaming console that could do the same.

Make no mistake: Apple wants to control the home.

Although I believe Apple may want to get in on the mobile gaming field, console gaming is where it should focus its efforts. Today, gamers are more likely to play online, download movies and TV shows with their consoles and do many of the things already found on Apple products. And with such a powerful piece of software in iTunes, there's no reason to suggest the console couldn't be tied to the platform and become yet another way to use iTunes to download music, movies, TV shows, and now, video game demos. Simply put, the infrastructure is in place and ready to go.

But perhaps most importantly, Apple can use its console as yet another tool of convergence. What if you could use an iPod Touch or iPhone as the controller? What if the company released a controller that would double as a portable media player? To me, the possibilities seem endless.

Of course, Apple would be met with a series of issues if it wants to make an impact in the gaming industry. First off, it would be forced to forego its insistence on a closed platform and allow third-parties to do what they wanted with the console. Along those lines, it would also need to play nice with third-party developers in order to bring more games to its console -- something Apple has not been too proficient at in the past. But if it can get past its distrust of third-parties, there's no reason to suggest it can't provide solid reasons to own an Apple console.

Once it endeavors to get in on the console gaming industry, Apple should acquire some third-party developers and use those to make first-party titles. Let's face it -- in the gaming industry, it's incumbent upon each hardware developer to create its own stable of games and considering Apple doesn't have the know-how in that field, it'll need to outsource it. And because it's a company with no debt and tons of cash, it shouldn't have too much trouble acquiring a major firm like Take-Two Interactive or any other developer of that caliber that has a solid stable of games in the works.

In terms of hardware, Apple would need to only provide something that appeals to gamer desire. There's no reason to suggest it should develop a Wii-killer that attempts to compete on innovation. Instead, it should create a console that can compete on the same level graphically with the Xbox 360 and PS3, but also provides that same level of convergence that makes people want Apple products.

Getting in on the console game now wouldn't be such a bad idea for Apple. And while some may wonder if it's really the best move for a company that's trying to command a variety of markets, I think it's the next logical move for the company that's trying to control all facets of the home.

Will it happen? Who knows. But if Steve Jobs really wants to create a full-featured lineup of products, a video game console is a must.

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Add a Comment (Log in or register) 22 comments (Page 1 of 2)
by rdwalton May 9, 2008 8:21 AM PDT
Dude, you've been drinking that apple flavored kool aid again. Apple does not lead in the computer industry nor cell phones. Get your facts straight; oh I forgot, this is Cnet, nevermind.
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by supoman May 9, 2008 8:43 AM PDT
Although I believe they could add a lot to the gaming industry I don't think it would be in the best interest of the shareholders to get into such a volatile and competitive industry. Like who knew the Wii was gonna be such a huge hit? There's just too many wild cards in this industry. I think it would be difficult for a company used to leading the way to adapt to this up and down industry.
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by Rod Roddy May 9, 2008 9:31 AM PDT
Two words...they should'nt.
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by joriz17 May 9, 2008 10:28 AM PDT
I'm not an apple fan boy. i dont even own any apple. but if they can pull this off, it may be the start of my self-conversion.
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by ~Canuck~ May 9, 2008 10:33 AM PDT
This is a terrible, terrible idea. The gaming market is already a complete battlefield, with Sony, Microsoft, and Nintendo battling for control. Each side has already dug in, and sold millions of consoles, and released their killer apps. If Apple entered now (which they won't), they would get torn to shreds. Their console would be untested, and would give no reason to switch from a 360, PS3, or Wii. The lack of games would also be the final nail in an Apple-branded console's coffin.
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by sal-magnone May 9, 2008 10:39 AM PDT
Pretty crowded space already. Only Nintendo would stand to lose from this transaction. Hardcore gamers, who scorn WII, want hardware & effects not iPhone/Mac pizzaz. Wii users want the cool fad, they might go for it. But, like I said, crowded space, tough business.
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by anon8mizer May 9, 2008 10:47 AM PDT
Apple will not create a game machine because steve jobs does not like to play video games. All apple products succeed because steve puts his personal control in it. And he controls the device the way he wants to use it. But he doesn't play video games.
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by veggiedude May 9, 2008 10:48 AM PDT
Apple is not Microsoft, in that they don't intend to be all things to all people. MS wants the desktop, music, video, virtualisation, search, you name it, they want to be in it. Which is why they have been failing the past ten years - they are over reaching.
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by Macbrewer May 9, 2008 11:38 AM PDT
You need to look over the history of computing there, dude. Apple is first to market with virtually any new technology, such as wireless networking, firewire (from which USB was ripped off) and also the first to phase out the old crap such as floppy disks. IBM wouldn't even have farmed out the IBM PC had it not been for Apple. (And you would still be using DOS.)
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by rEllsworthB May 9, 2008 11:56 AM PDT
I'm surprised that so many commenters have not mentioned the iPhone's SDK conference and it's demos of various games by major developers. These were done in a week by no more than two engineers. So, with the iPhone 2.0 coming soon Apple will have a portable gaming platform. Their iPod Touch with it's Wi-Fi and accelerometer will run the same games. Then, you have the Apple TV box that has Wi-Fi and infrared with a remote. With a more powerful chip and graphic card you could easily add gaming to it's TV screen capabilities. Apple's remote game controller patent application was just published this week, so they're obviously thinking along those lines. What's not clear is whether they will go beyond the Wii's lower quality graphics. With their many interface patents, including accelerometer sensor features they could use the iPhone and Apple TV box to deliver Wii style game play. I don't think they will develop much on their own; but they have done some simple games for the iPod already.
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  • Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.

    Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. Disclosure.

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