nintendo ds

Why the next Nintendo portable needs to be a tablet

The Nintendo Wii U comes out in just a few days, just in time for Thanksgiving-time shopping. Look at its signature feature: the GamePad. It has a 6-inch touch screen. It has a gyroscope. It has buttons. It's more than a little like a supertablet.

But it's not. I've tried using the Wii U. Nintendo's upcoming console is clearly a nod toward the fusion of handheld tablets with TV set-top boxes, a second-screen device if ever there was one. It can play games on its little screen even when the TV that the Wii U is plugged into is turned off or doing something else. And it can even move to another room and be used wirelessly. It's not a tablet, however. A lot of people will wish it were. And that's exactly where Nintendo needs to eventually head.… Read more

What the Wii U needs to succeed

It's trendy at this year's E3 to trash the Wii U. Nintendo's next-gen console has its work cut out for it: strange tablet-like GamePad controller, the challenge of making games for its dual-screen potential, the unknown price, and the looming question of whether Nintendo's core casual-gaming crowd has moved on to Apple's iPastures.

What if the Wii U were to succeed?

Nintendo has had a way of pulling rabbits out hats with strange hardware. I remember hating the Nintendo DS when it first was released; it became my favorite handheld. The original Wii was mocked for its name, its lack of HD, and its games-for-everyone mantra. It only became a household name.

If these things come to pass, I think the Wii U could succeed, too. … Read more

Nintendo DSi and DSi XL drop to $99 and $129

It's been a tough time for handheld game systems that aren't phones or tablets. Sometimes, the only real solution is a price drop.

Nintendo is lowering the prices of the Nintendo DSi and DSi XL, the larger-screened version of the DSi, to prices that, frankly, most people probably imagined they'd be at anyway: $99 and $129, respectively. These prices take effect May 20. The Nintendo DSi currently has an MSRP of $149 while the DSi XL is $169, which seems ridiculous considering the more powerful but more battery-challenged Nintendo 3DS now costs $169.

Meanwhile, the Nintendo DS LiteRead more

An old Game Boy saved me from buying a PS Vita

When the PlayStation Vita launched, I didn't buy one -- or even preorder one, which seemed odd to a few people who know my affinity for Sony.

I've written about the device numerous times on CNET and enjoyed many extended gameplay sessions with major launch titles at press events. I kept up with Vita chatter on jumbo-size gaming forums like NeoGAF, reading about the trials and tribulations of the new system from faithful early adopters.

And let's face it. The Vita, with its array of sensors comparable to the Death Star, would capture the attention of any geek. Like some of you out there, I've grown tired of playing touch-screen games on my iPhone 4 and wanted buttons like the old days. Who could resist the doubleheader quad-core processor and quad-core graphics driving a mega, 5-inch OLED screen?

Well, so far, I have resisted, and I largely credit a visit to my mother's house several weeks before the PlayStation Vita launch on February 22.… Read more

Sony PlayStation Vita free to play at select GameStop stores

Gamers eager for a taste of Sony's upcoming PlayStation Vita console may be able to try out a playable demo unit at their local GameStop store.

The Vita is available at more than 3,300 GameStop stores across the U.S. to offer potential buyers their first hands-on experience. Entering your ZIP code at GameStop's Vita Web page displays a list of your closest stores, but it looks like you'll need to call them to see which ones have a playable unit on hand.

The units will offer eight different games to try out--Uncharted: Golden Abyss, Little … Read more

Nintendo DS classic Scribblenauts hits iOS

When Scribblenauts made its Nintendo DS debut back in 2009, it instantly joined the ranks of the console's showcase games. GameSpot gave it an 8.0 rating and called it "a jubilant experience that is sure to delight."

Scribblenauts just arrived for iOS, going under the name Scribblenauts Remix, and it feels as original now as it did two years ago. It's not perfect, and it's definitely going to appeal more to kids than adults--but if you're looking for a unique gaming experience, it delivers.… Read more

E3 2011: Will 2012 be the year of the second screen?

Among all the myriad events and announcements of E3 2011--some bombastic, some evolutionary--the unveiling of the Wii U was one that, no matter who you asked, generated some degree of mixed feelings. As gaming press and players, what we saw from Nintendo's future console controller produced sensations of excitement, skepticism, ambivalence, and intrigue.

That might be due partly to the expectations that Nintendo set for itself. The Wii was a new experience, a new idea. It also might be due in part to Sony's PSVita stealing some of the spotlight a day before; the handheld device actually has … Read more

Our Nintendo 3DS wish list for 2011

At last year's E3, the Nintendo 3DS was arguably the headlining tech of the whole show, if for nothing more than its successful use of glasses-free 3D in a handheld game system.

Nevertheless, since the launch of the 3DS this March--just a few short months ago--the system's been luffing in a dying breeze. While the 3DS' capabilities show promise, the actual games, price, and battery life (or lack thereof) have soured the equation. Add to that the fact that the 3DS still doesn't have its Web browser, online e-shop, or last year's promised Netflix streaming … Read more

Video game sales slip 16 percent

The video game industry had a mixed March as hardware sales were up thanks in part to the popularity of the Nintendo DS, but software sales took a steep dive, according to the latest data from NPD.

For the month, game console sales rose to $494.5 million, a gain of 12 percent from $440.6 million in the year-ago period. Sales of video game accessories also showed strong growth, rising 13 percent to $241.3 million from $214.3 million a year ago. NPD attributed the upturn to demand for Nintendo's DS, which was the top-selling console in … Read more

6 things the Nintendo 3DS needs to beat Apple at its own game

Not so long ago, Nintendo was king of the hill in video game land--especially when it came to handheld games. Back in those magical days, the Nintendo DS was the pinnacle of kid-friendly fun, and even casual gaming for those who normally didn't find games appealing.

Then came Apple. While some might debate the quality games in the App Store versus offerings for the Nintendo DS or Sony PSP, the success of Apple's seemingly endless supply of cheap games has been undeniable. Nintendo even acknowledges that Apple is its chief rival, now.

Enter the Nintendo 3DS, Nintendo's next-gen 3D handheld. Can it change the equation and recapture the Nintendo magic--and, most notably, kid appeal--that's worn away a bit in the wake of shiny gadgets like the iPhone and iPad?

The 3DS goes on sale in America on March 27, and it's been on shelves in Japan for weeks. We've reviewed the system already at CNET, and I've been playing around with one for the last six days, along with a handful of launch games.

At this year's GDC, Nintendo delivered a keynote literally across the street--and on the same day--as Apple's iPad 2 unveiling. Nintendo's focus on handheld gaming has had to take into account the meteoric rise of Apple's App Store. The App Store redefined the landscape of game pricing and effectively stole some of the casual-gaming crowd from Nintendo. Now that the 3DS is about to arrive, can it help fix what Nintendo's been missing?

After a week playing with one, my feelings are mixed. The 3DS has technical tricks up its sleeve that no iDevice can lay claim to yet--namely, its 3D camera and glasses-free 3D screen--but 3D is a divisive technology. Some people prefer their entertainment without a third dimension forced onto it. Also, Nintendo has been intent on not using 3D as an essential element in its 3DS games, making it a less integral technology than motion control on the Wii. The system has its advantages, and it has impressively improved graphics, but that alone isn't enough.

If the Nintendo 3DS is to effectively answer back to the juggernaut of affordable, diverse iOS gaming and offer up a convincing alternative, this is what I think it still needs to stand a chance.… Read more