gaming history

Art reveals the lengthy history of video game controllers

The next time you mash buttons on a video game controller, keep in mind that there's more than half a century of innovation behind the venerable input device.

To remind you of this fact, Pop Chart Lab's eye-catching poster, titled "The Evolution of Video Game Controllers," sheds light on the incredible technological progression of controller hardware. You'll probably never again see more joysticks, knobs, and buttons in one place -- well, unless you're hanging around CNET producer Stephen Beacham's retro video game console patch bay.… Read more

Relive video game history with epic 'Go right'

YouTube user RockeyPlanetesimal's "Go right" video might send you dashing down memory lane with its array of clips of beloved game characters running for their lives.

The beautiful montage of video game history, infused with dramatic music, shows off many popular games from past and present. As an enhancement to the experience, the footage appears self-shot, giving it a much livelier feel. … Read more

The shrinking game console: A history

Sony's announcement of the PlayStation 3 Slim on Tuesday was no surprise for most gamers and industry experts. Parts that once cost a small fortune, such as hard drives, processors, and special disc-reading lenses, continue to fall in price and take up less space. It's only natural the machines that use them would shrink as well.

The PlayStation 3 was physically the largest of the three current-generation home consoles, followed by Microsoft's Xbox 360 and Nintendo's Wii. With never-ending lust by consumers for smaller gadgets, the current configuration was just not cutting it.

What's surprising about the Slim, though, is that Sony was the second-most recent of the three companies to have released its console, yet it's the first to offer a completely new form factor. Microsoft was the first out of the gate with a North America release of the Xbox 360 in late November 2005. Sony and Nintendo followed suit with the PlayStation 3 and Wii, respectively, which were released a week apart from each other in mid-November 2006.

The closest either Nintendo or Microsoft has come to a redesign since is Microsoft, which began including an HDMI port and increasing the included storage, alongside a major revision to the system software which allowed games to be played off the hard drive.

In the case of the PS3 Slim, it's actually the fourth generation of the device. During that three-year period, things like the included storage space jumped from 20GB to 120GB. And a recently unearthed patent at the FCC filing shows that a 250GB model is just around the corner.

So is it normal to release a heavily revised version of a gaming system within three years of the initial release? It depends on who you are. Let's take a look at some notable shrinkage from the last three generations of consoles. I think that you'll notice a trend.… Read more