Turns out Madden NFL 25 isn't free, but freemium: unless you're willing to pony up for in-game cash (by way of in-app purchases, or IAP), you'll have a limited playbook for solo games and almost no chance of winning multiplayer matches against better-equipped players.… Read more
Sid Meier is not a fan of "freemium."
The model of giving a game away only to charge for extras such as new levels, features, or power-ups, has swept up the mobile gaming industry, much to the chagrin of gamers who would prefer to pay once for the complete experience.
Meier, a legend in the gaming business thanks to his beloved "Civilization" franchise, couldn't agree more.
"It's about designing unhappiness," Meier told CNET in an interview on Friday. "You have to design a game so not fun that people will pay … Read more
Complain about freemium all you want, but that isn't stopping the momentum behind Real Racing 3.
Despite early complaints that Electronic Arts had turned a beloved franchise into a nickel-and-dime operation, Real Racing 3 has proven to be a solid title for the company. EA told CNET that downloads of the game in the first week exceeded the total for the first two games combined.
Some of the other statistics are impressive: 350 million races have been completed since the game launched late last month. On average, 25 million races are completed each day, with players spending an average … Read more
PLAYA VISTA, Calif.--Electronic Arts is betting big that it can make more money by giving its games away.
The company plans to offer Real Racing 3, its marquee mobile racing game, for free to iOS and Android customers on February 28. That marks a dramatic shift for the franchise, which previously charged a hefty amount for the console-quality game. Real Racing 2 for the iPhone still costs $4.99.
The change underscores a move toward a business known in the mobile industry as "freemium," or games that are freely offered but have the option of in-game purchases … Read more
Don't call it a comeback.
"The Simpsons: Tapped Out" made its quiet return late last week after suffering through one of the more embarrassing meltdowns in app history when Electronic Arts pulled the game from Apple's App Store just a few days after its first launch in March. Simpsons fans had overwhelmed the server, causing connection problems, while massive bugs made for a terrible playing experience.
The incident is a lesson for any developer looking to launch a game with any amount of anticipation: be sure you're ready for the demand. Also, don't rush … Read more
The days before E3 are always filled with endless pontificating and predictions. The lesson? Throw enough predictions up against the wall and something is bound to stick. Of all the ideas we've heard, you'll probably agree that these are the least likely to happen, although each one still seems like a potential blockbuster to us.
Nintendo SmellDS Nintendo finally explores the next dimension in handheld gaming: olfactory. (Nintendo promises: sense of smell not necessary to enjoy SmellDS; scent slider included.) Reggie Fils-Aime promises, "You've never smelled Super Mario...like this."
Double-glasses 3D We tried regular stereoscopic 3D, didn't catch on. We tried no-glasses 3D, not much better. The answer is finally here: combining two sets of active-shutter lenses for extreme depth, with only a slightly increased chance of migraines.… Read more
Zombie Lane is a freemium simulator-style game that's part FarmVille (iOS) and part "The Walking Dead." It's got the addictive elements of an empire-building simulator, plus all the undead charm of a zombie apocalypse. In other words, it's something of a dream come true for me, minus one major element (I'll get to that later).
In Zombie Lane you are one of a handful of survivors, fending for your life as zombies rip your neighborhood to shreds. Armed with only a shovel and a few shotgun shells to start, your goal is to reunite … Read more
I don't know about you, but I love games that let me build and maintain some type of empire. Whether it's a farm, island, city, resort, or even a simple restaurant, I take pleasure in starting an enterprise from scratch, growing it, unlocking items, and completing missions. But as much as I've enjoyed playing these types of games over the years, I've always felt there was one element missing: zombies. Until now, that is.