If there's anyone who should know how to make legendary video games, it's got to be Id Software co-founder John Carmack. Largely responsible for classics such as Wolfenstein 3D, Doom, and Quake (basically the games that invented the first-person action shooter), there's no game maker, save for Nintendo's Miyamoto, who comes close in terms of influence or reputation. (See our E3 2011 interview with Carmack here.)
It's no surprise that Rage has received its fair share of hype. Now that we've had our hands on the final product, here's what we think:
Jeff:It's impossible to play Rage and not immediately think of games like Borderlands and Fallout 3. The game draws so many similarities to the former that veteran players may find things a bit redundant in not just atmosphere but gameplay as well. Both games are a looter's dream, but Rage succeeds at delivering a much more polished and complete package.
Rage places the player in the role of Ark member, a project designed to continue the human race in anticipation of a meteorite impact that will destroy most of if not all life on Earth. The game begins with the Ark member awakening some time after the collision. Of course the world is now a shell of its former self and, surprise, surprise, you're not exactly welcome in it.
Narratively speaking, Rage starts off with an impressive sequence, but never really is able to achieve the same sort of cinematic awe. Voice performances are strong and likable, highlighted by the instantly recognizable John Goodman.… Read more