Rockstar Games has earned an elite reputation for developing and publishing innovative and iconic video game software, most recently displayed by the success of the in-house developed Red Dead Redemption (which is also our pick for 2010's game of the year).
This spring, Rockstar Games is teaming up with Australian developer Team Bondi to bring us L.A. Noire, a thrilling crime drama that takes place in Los Angeles in the 1940s. Only since this past November has the gaming community been exposed to L.A. Noire's artistic styling, seen through a series of Hollywood-grade cinematic trailers.
Though the acting and performances appear top notch, the real star of the game has to be MotionScan technology. For the first time during in-game action, MotionScan gives characters shockingly realistic facial expressions, which in this case features Aaron Staton ("Mad Men"), John Nobile ("Fringe"), and many more. We spoke with Brendan McNamara, founder of Team Bondi, about how L.A. Noire's critical-thinking gameplay relies on this technology, and how implementing it went far beyond traditional motion capture. Little has been disclosed about how exactly L.A. Noire will play, and McNamara was able to provide some insight as to what gamers can expect.… Read more