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preGame 52: L.A. Noire

Tune in to today's episode of preGame for an extended demo of the 1940s thrilling crime drama L.A. Noire. We'll play nearly an entire case to give you an idea of what all three types of gameplay include, and how to make your way through investigations, interrogations, and more.

Need more coverage of Rockstar Games' blockbuster? Make sure to read our review on Crave.

Want to be a part of our live taping? Make sure you head to http://cnet.com/live/pregame every Tuesday at 4 p.m. EDT.

Got an idea for preGame? E-mail us! … Read more

L.A. Noire: Not a simple black-and-white case

Following up what we thought was 2010's best game of the year is no small task, but if there's one developer/publisher powerhouse that can handle the pressure, it's certainly Rockstar Games. From a pairing with Sydney-based developer Team Bondi, L.A. Noire was born, with preproduction dates ranging as far back as 2004.

It's certainly been a long road for the massive title, involving more than 400 actors, more than 20 hours of voice acting, and the invention of a whole new technology to capture realistic facial expressions. Our eyes having been glued to the TV for every waking hour of the past few days, we're ready to share our final thoughts.

First, a little background: L.A. Noire is a crime drama-thriller set in 1940s Los Angeles. Players assume the role of Cole Phelps, a war-hero-turned-cop who is in the process of making his way up in the ranks of the L.A.P.D. In a notoriously violent time in L.A.'s past, Phelps finds himself confronted with an unsettling number of possibly connected murder cases.

Of course, the game borrows its name from the film noir genre, dating back to crime dramas of the '40s and '50s that used stylized cinematography and the high contrast of gritty black and white for dramatic effect. While L.A. Noire is presented in color, players have the option of choosing black and white in the display settings.

Every effort was made to recapture the Los Angeles of 1947, from the painstaking details of a residential kitchen to the historic landmarks on the outskirts of town. Aerial photographs, blueprints, public records--just about every resource available--was consulted in the game's reconstruction of the city and the result is absolutely astonishing.… Read more

Expressions are everything in L.A. Noire

Rockstar Games has earned an elite reputation for developing and publishing innovative and iconic video game software, most recently displayed by the success of the in-house developed Red Dead Redemption (which is also our pick for 2010's game of the year).

This spring, Rockstar Games is teaming up with Australian developer Team Bondi to bring us L.A. Noire, a thrilling crime drama that takes place in Los Angeles in the 1940s. Only since this past November has the gaming community been exposed to L.A. Noire's artistic styling, seen through a series of Hollywood-grade cinematic trailers.

Though the acting and performances appear top notch, the real star of the game has to be MotionScan technology. For the first time during in-game action, MotionScan gives characters shockingly realistic facial expressions, which in this case features Aaron Staton ("Mad Men"), John Nobile ("Fringe"), and many more. We spoke with Brendan McNamara, founder of Team Bondi, about how L.A. Noire's critical-thinking gameplay relies on this technology, and how implementing it went far beyond traditional motion capture. Little has been disclosed about how exactly L.A. Noire will play, and McNamara was able to provide some insight as to what gamers can expect.… Read more

Playboy hard drive digitizes 56 years of stimulating 'reading'

It's going to be a lot harder to hide this from your partner/parents/roommates, but imagine holding 56 years of Playboy magazines loaded onto an external hard drive.

That won't mean much to the kid with a hundred gigs of bootleg skinema buried in a system sub-folder, but surely someone remembers analog porn and will appreciate the entire Playboy catalog in a 2.5-inch portable enclosure.

The 250GB, USB 2.0-powered hard drive features an engraved Playboy logo on the side and contains every Playboy magazine starting from the December 1953, issue all the way up to … Read more

Best of SXSW: AA Bondy

He's from upstate New York, but he fits right in here in Austin, Texas with his could-be-from-the-south songwriter style. This is a live shot of AA Bondy at the Creekside Lounge on Wednesday. There was a drunk heckler in the crowd who claimed he was "feelin' it" but his sincerity was questionable. Other fans (like myself) kept our comments to ourselves and quietly enjoyed his heartfelt performance, which was nice mellow break from all the chaos and "butt rock" blaring nearby on 6th street.

We've selected AA Bondy for our Best of SXSW feature, … Read more

Rolling Stone and Playboy now on DVD

In 1953, Hugh Hefner published the first issue of Playboy. Fourteen years later, Jann Wenner published the first issue of Rolling Stone. Today, both magazines have published hundreds of issues and made an undeniable mark on American culture.

Now, instead of spending months and thousands of dollars on eBay, you can read those iconographic issues on your computer. The Bondi Digital Publishing Cover to Cover series collects back issues on DVD, which can be searched and read with the company's proprietary software. The first two "Cover to Cover" collections are Rolling Stone Cover to Cover: The First … Read more