e3

Microsoft and its missed Kinect-ions

It's no secret that Microsoft went all in with Kinect in regards to the future of Xbox 360 last week at E3. While the first part of the company's E3 press conference showed off just a few Xbox 360 games, nearly everything afterward was focused on Kinect's role in the remaining lifespan of the console.

We were mostly underwhelmed with the upcoming Kinect lineup and frankly disappointed in how some games like Star Wars Kinect actually played. Microsoft also appears to be tacking Kinect functionality onto games that arguably don't really need another dimension of control (see Mass Effect 3 and Ghost Recon Future Soldier).… Read more

Child of Eden: Candy for your Kinect

Games, to me, are like movies: I rarely go with the mainstream. Genres tire me out. I get excited about the element of surprise, of the new and unusual. It's why I'm initially drawn to new gaming hardware: the shock of the new promises surprises, the unknown. When Microsoft's Kinect debuted last fall, I wondered how Xbox 360 games might change because of its hands-free design.

Except for a few games (Dance Central, mainly), the answer is not much at all. Post-E3, it looks like more Xbox games will tack on Kinect-ready features as opposed to designing … Read more

preGame 54: E3 2011 wrap-up; Alice: Madness Returns

With Jeff back from E3 and Mark a little under the weather, preGame welcomes guest host Wilson Tang to help wrap up the highs and lows of E3 2011.

We'll discuss in-depth each major console manufacturer's presence at the show and what it was like to play with the PlayStation Vita and Wii U. We'll even have some never-before-seen footage of Jeff's hands-on time with Wii U and its tablet controller!

The first week after E3 has certainly had its fair share of controversies, so we'll leave the Duke Nukem Forever talk to The 404 and move on to what we think is this week's sleeper, Alice: Madness Returns.

Finally, we'll check out Nintendo's latest commercial for The Legend of Zelda: Ocarina of Time 3D starring Robin Williams!

Be sure to tune in next week when we'll have a live demo of Shadows of the Damned!… Read more

preGame 54: E3 2011 wrap-up; Alice: Madness Returns

With Jeff back from E3 and Mark a little under the weather, preGame welcomes guest host Wilson Tang to help wrap up the highs and lows of E3 2011.

We'll discuss in-depth each major console manufacturer's presence at the show and what it was like to play with the PlayStation Vita and Wii U. We'll even have some never-before-seen footage of Jeff's hands-on time with Wii U and its tablet controller!

The first week after E3 has certainly had it's fair share of controversies, so we'll leave the Duke Nukem Forever talk to The 404 and move on to what we think is this week's sleeper, Alice: Madness Returns.

Finally, we'll check out Nintendo's latest commercial for The Legend of Zelda: Ocarina of Time 3D starring Robin Williams!

Be sure to tune in next week when we'll have a live demo of Shadows of the Damned!… Read more

5 things we want to see at E3 2012

OK, honestly, this is my last post on E3. While this year's show is over and we've seen both surprises and disappointments, another year looms: and with it, we hold out hope that next year's show can deliver on some unanswerables that this year's show conveniently skipped. At least, that's the way I feel. No show can ever hope to bring everything we expect--mainly, because E3 is only a collection of demonstrations from an industry that's constantly evolving--but as I peer into next year's crystal ball, this is what I hope we find.

Games and reasons to buy the Wii U Nintendo's next console, the Wii U, remains shrouded in mystery, in the middle of a year where Nintendo remains in a larger cloud of uncertainty. The Nintendo 3DS feels like a disappointment, and the Wii is in decline. That touch-screen tablet-of-wonders that Nintendo's hawking is a project with no definitive must-have games or applications, and that will need to change next year.… Read more

E3 2011: The lesser-seen hardware

Sure, you know about the Wii U. You know about the PlayStation Vita. But do you know about the jDome immersive game screen? How about a device that takes physical game pieces and puts them in games? Or, what about a triple-mount TV stand for all your motion-control camera gear?

The E3 Expo is always known for its explosively loud gaming demos and endless play kiosks (not to mention costumed absurdity), but tucked away in the corners are lesser-known companies hawking peripherals and technology that ranges from the intriguing to the absurd. In years past, these odd bits of gaming … Read more

The 404 838: Where we're never going back to LA (podcast)

The 404 welcomes Jeff Bakalar back to the show on this E3 2011 recap episode. Scott Stein replaces Justin Yu, who is gone for the week.

The 404 Digest for Episode 838

Episode 838 Subscribe in iTunes (audio) | Subscribe in iTunes (video) | Subscribe in RSS Audio | Subscribe in RSS VideoRead more

Top 5 secrets of E3

For many gamers, going to E3 is an unfulfilled dream. Attendance is tightly controlled (depending on your definition of tight), so unlike a boat show or comic book convention, you can't just buy a ticket and show up.

But if you do someday make it to E3, the show secrets presented here may help you get the most out of the experience. Regular attendees eventually work out most of these tips, but we're always open to new suggestions--feel free to list your own E3 secrets in the comments section below.

(Note: Also below is a handy list of … Read more

E3 2011: Will 2012 be the year of the second screen?

Among all the myriad events and announcements of E3 2011--some bombastic, some evolutionary--the unveiling of the Wii U was one that, no matter who you asked, generated some degree of mixed feelings. As gaming press and players, what we saw from Nintendo's future console controller produced sensations of excitement, skepticism, ambivalence, and intrigue.

That might be due partly to the expectations that Nintendo set for itself. The Wii was a new experience, a new idea. It also might be due in part to Sony's PSVita stealing some of the spotlight a day before; the handheld device actually has … Read more

E3 2011: Biggest misses of the show

The big booths, high-profile games, and general spectacle of E3 all ranked very highly with attendees, according to the informal polling conducted during and after the show. Everyone has his collection of the best and worst games, and it's a dangerous minefield to step into that subjective field, so I'd rather avoid that (still, some of my favorites are easy to pick out).

There were, however, a handful of annoyances and missed opportunities. Some are long-term issues, others may have a quick fix. If you're interested in what E3 missed the boat on this year, check out our list below, and offer your own suggestions in the comments section at the end.

Related links • E3 and the video game bubble • Three is a magic number • Nintendo Wii U, Sony Vita, and the dangers of complexity • Why isn't Apple at E3? • E3 2011: Complete coverage

The console company press conferences failed to highlight some of the best games. Sony, Microsoft, and, to a lesser extent, Nintendo all use their respective preshow press conferences to highlight notable upcoming games, both first-party (those actually published by Sony, Microsoft, etc.) and from other publishers such as EA.

We saw the latest Call of Duty, Uncharted, and Zelda games, but several of the most notable contenders were missing. Perhaps it was because they weren't calculated to be key sales drivers, in the way that Call of Duty is, or because key partnerships required press conference stage time at the expense of other games.

I'm inclined to agree with a games industry executive who told me immediately after the show that the hottest E3 buzz-builders were BioShock Infinite, Skyrim, and Batman: Arkham City. Of those, BioShock got a brief plug at the Sony press conference while the other two went unmentioned.… Read more