A venerable all-star team of Japanese developers has collaborated to bring us Shadows of the Damned, one of the oddest games to hit home consoles in some time. With talent that includes the minds behind Resident Evil, Silent Hill, and No More Heroes, Shadows of the Damned certainly has a lot to live up to.
Jeff: Playing a Goichi Suda (Suda 51) game is almost always guaranteed to induce some amount of head-scratching, but just like watching a David Lynch film, part of the fun is having your mind messed with.
What makes the "Grindhouse"-inspired Shadows of the Damned so great, though, is that while aesthetically it comes off as a madman's nightmare, it's also one of the better designed, well-rounded, and satisfying games we've played this year.
It's amazing to see what a bigger budget and support does for an ultra-ambitious developer like Grasshopper Manufacture. Shadows delivers in almost every category, from mind-blowing enemy design to vector-based throwback graphics. The surgically implemented sound design shines through the action, not to mention a remarkably diverse and stylistic score that rivals any Hollywood production. We even appreciate the loading screen's avatar and music for their uniqueness and homage to 2D world maps.… Read more