Applications

Gmail's iPhone, Android labels come with a catch

It's no secret that Google's mobile team has been slowly rolling out features from its desktop Web mail to the mobile version of its e-mail site. A few weeks ago, visitors to Gmail.com from the iPhone or Android G1 began seeing an option to "mute" a conversation thread, which blocks further messages in the thread from crowding your in-box. Now, another secondary feature has joined muting. On Monday, Google pushed mobile message labeling.

As with muting, being able to organize e-mail messages by color-coded labels like "parties" or "itineraries" can take … Read more

Apple asks iPhone devs to test push notifications

In an e-mail sent to iPhone developers Monday, Apple asked them to try out the AP's news app for the iPhone, the first third-party application to incorporate long-awaited "push" notification on the device.

The e-mail asked developers who would like to participate to install the AP News application on an iPhone running iPhone OS 3.0 beta 5. Apple has already said that the OS 3.0 release next month will include an expanded notifications service for third-party applications. Currently, the service only works with the device's core applications: incoming calls, texts, and calendar appointments.

The … Read more

How many platforms will Resident Evil infect?

Making its debut in 1996 on the Sony PlayStation, Resident Evil (also known as Biohazard) hits the scene and becomes an over night sensation.

Capcom ran with its success releasing Resident Evil 2 in 1998 followed by Resident Evil 3 Nemesis in 1999, they were both available for the PlayStation and the Sega Dreamcast.

A port of Resident Evil 2 was released on the Nintendo 64 and all three were released for Windows-based systems. The sequels continued, fast-forward to 2009 with the release of Resident Evil 5 for the Xbox 360, PlayStation 3, and will also be available soon on … Read more

E-mail while you walk and the new Star Trek game: iPhone apps of the week

The new "Star Trek" movie hit theaters last weekend and by the time the numbers rolled in Monday, it's become clear that apparently being a Trekkie isn't as nerdy as we thought. Though I'm not a costume-wearing, conference-going "Star Trek" devotee, I've been a fan since I was kid and watched all the movies and most of the TV shows surrounding the "Star Trek" universe.

This week, I decided to check out the Star Trek game for the iPhone, thinking it would probably be a cheap, simple game to provide … Read more

Apple, AT&T, Samsung, Verizon, and others sued over Shazam app

Correction 5/18: Gracenote was incorrectly listed as a partner of Shazam.

Earlier this week, a company called Tune Hunter accused music-finding service Shazam as well as a host of consumer electronics makers, wireless service operators, and digital music retailers of infringing on its patent on a music identification system.

Shazam is named along with Samsung, Apple, Amazon.com, Napster, Motorola, Gracenote, Verizon Wireless, LG Electronics, AT&T Mobility, and Pantech Wireless in a suit filed Tuesday over U.S. Patent No. 6,941,275, which was issued to Remi Swierczek/Tune Hunter in September 2005. The suit accuses … Read more

Apple and AT&T playing favorites with the App Store?

Correction at 7:20 a.m. PDT: Mark Siegel is a spokesman for AT&T mobility.

Just under a year since first announced, the SlingPlayer Mobile application is finally available for the iPhone. But compared with the capabilities of the same application available on other smartphone platforms, the iPhone version of SlingPlayer is curiously handicapped.

The version set to arrive Wednesday costs $30, and can stream a TV signal from a set connected to a Slingbox to the iPhone. But this version is available using Wi-Fi only. It's notable because the beta version of the application was demonstrated at CES using the iPhone's 3G connection. So why is it turned off in the official release? Recent changes in the terms of service that comes with AT&T's iPhone wireless service may offer some clues.

Apple rejected the original version of the application Sling submitted to the App Store that required use of the phone's 3G service, according to Sling. It was subsequently approved when it was modified so that it will just use local Wi-Fi hot spots. Apple's exact reason for rejecting it isn't clear. There are plenty of video- and audio-streaming applications available today in Apple's App Store, from smaller streaming services like Orb and Last.fm (owned by CNET News publisher CBS Interactive), and heavyweights like MLB.com's At Bat, CBS' TV.com, and YouTube.

While Apple has certainly not been shy about exercising its veto power over App Store applications--just ask Trent Reznor, for example--it's unclear why Sling's streaming video service is being treated differently from, say, the YouTube app (owned by Apple-friendly Google), which has been available on the iPhone since the device's launch.

Apple did not respond to requests for comment about why only the Wi-Fi version of SlingPlayer was approved. But it appears the rejection also could have been at AT&T's behest. Early in April, AT&T changed its terms of service for wireless customers, saying that redirecting TV video or audio signals--as the SlingPlayer does--was no longer allowed on its network. After a public outcry, AT&T quickly reversed its decision, citing "a mistake." But then last week the company reinstated the ban in its TOS.… Read more

Google Sky Map illuminates Android

It may not be Google Earth, but Google's latest application for its Android operating system is headed in the direction of at least one Earth's layers--up.

Google Sky Map uses your exact whereabouts, including the direction you're facing and the tilt of your handset, to show you the stars and planets all around. Because the Android phone is an extremely portable device, unlike your desktop or even laptop, Sky Map can heavily lean on the phone's built-in GPS and its accelerometer. This lets you point the phone like a remote to see the sky above. Yet … Read more

First Look: SlingPlayer Mobile for iPhone

After some hiccups in the development process, Sling has finally released SlingPlayer Mobile for the iPhone. The software works with your Slingbox at home, and lets you control and watch your satellite or cable box and DVR from your iPhone or iPod Touch.

All of the functionality found in previous SlingPlayer Mobile platforms is still intact. You'll have access to a menu bar that'll let you use a remote-like interface on-screen to control your box as well as switch sling devices and manage your favorite channels. What's new are a few gestures that'll allow you to scroll through your favorite channels as well as let you scroll up and down through channels.

SlingPlayer Mobile will work with new Slingbox and legacy devices, but Sling officially won't support the Sling Classic, AV, and Tuner models--that means that if you've got a problem with one of those devices, Sling won't be able to help you troubleshoot your issue.

Now here's the real bad news: SlingPlayer Mobile for the iPhone only works with a Wi-Fi connection, meaning you cannot use the 3G network to stream video. Also, we should note that SlingPlayer Mobile will probably perform better on your home network rather than a public Wi-Fi spot.

Performance wise, the software worked well.… Read more

SlingPlayer for iPhone release imminent: $30, Wi-Fi only

The long-delayed SlingPlayer for iPhone will be hitting the iTunes App Store in the next 24 hours--but the software will only stream video over Wi-Fi, not AT&T's 3G data network. The restriction is a big blow to the usability of the software, which allows owners of Slingbox set-top boxes to stream their home TV in real-time to anywhere in the world.

The SlingPlayer app will cost $29.99--expensive for iPhone apps, but the exact same price as previous iterations of the SlingPlayer Mobile apps available for Windows Mobile, Palm OS, BlackBerry, and Symbian handhelds. SlingPlayer Mobile should … Read more

Chrome-on-Mac precursor rough but workable

Update 9:19 a.m. PDT: I redid the benchmarks, and Firefox fared better.

I spent the better part of Monday trying out the Mac OS X version of Chromium, the open-source project on which Google Chrome is based, and I'm favorably impressed.

The software, available for download from the Chromium Web site, is incomplete and definitely buggy, as one would expect for a developer version that reflects all the latest changes programmers are making with the project. But for Mac users who've been clamoring for the software, I can tell you that overall, it works, and it … Read more