e3

What the Wii U needs to succeed

It's trendy at this year's E3 to trash the Wii U. Nintendo's next-gen console has its work cut out for it: strange tablet-like GamePad controller, the challenge of making games for its dual-screen potential, the unknown price, and the looming question of whether Nintendo's core casual-gaming crowd has moved on to Apple's iPastures.

What if the Wii U were to succeed?

Nintendo has had a way of pulling rabbits out hats with strange hardware. I remember hating the Nintendo DS when it first was released; it became my favorite handheld. The original Wii was mocked for its name, its lack of HD, and its games-for-everyone mantra. It only became a household name.

If these things come to pass, I think the Wii U could succeed, too. … Read more

E3 2012: Five trends that will change video games

It's unlikely that E3 2012 will go down as one of the more newsworthy installments of this annual trade show. But, while we may lack blockbuster news (or many must-play games), there are several trends on display that paint a clear picture about what kinds of games and interactive entertainment experiences are coming over the next several years.

Hardware doesn't drive the business anymore Gamers should get used to the idea of a longer wait between new consoles. The PlayStation 3 and Xbox 360 are well past the half-decade mark, with not a hint of future versions at E3 this year. Nintendo's Wii U is more evolution than revolution, making use of the original Wii's controllers and accessories, and much of the same industrial and UI design.

And guess what? Both gamers and the professional industry watchers attending E3 are just fine with that. New games still look great, even if they don't look noticeably better than last year or the year before. And adding new accessories, such as Kinect, or new features, such as SmartGlass or streaming live TV, offer more bang for the buck than faster processors or GPUs. … Read more

E3 2012: The end of hardware

E3 shows tend to fall into two categories. Those that are about hardware, and those that are about software.

Last year, at E3 2011, hardware was king, with the first look at the new Wii U console, as well as Sony's PlayStation Vita. Along for the ride was Microsoft's Kinect camera and the Nintendo 3DS, which, while not brand-new last year, were both finally coming into their own as commercially viable products.

Other than that, it's been a while since hardware was king at E3 (and we're not counting the missing in action Wii Vitality Sensor). … Read more

Video game violence at E3: Too much, yet still not enough

I'm no shrinking violet when it comes to video game violence. I cut my teeth on Unreal Tournament, and I am a machine with a shotgun in Halo. But the bloody displays at Microsoft's and Sony's press conferences here at E3 left me horrified -- and depressed that an industry with so many challenges chose to offer so little to its existing and potentially new audiences.

Microsoft's Splinter Cell: Blacklist trailer was a mano-a mano murder fest (you need to enter your age just to watch it online), featuring multiple headshots that were helpfully slowed down, … Read more

E3: Wii U GamePad puts a new touch on gaming

In today's show we're gaming with multiple screens, dodging Flame attacks and looking for a new direction from Apple:

The video game conference E3 rolls on and Nintendo has shown off the new gaming capabilities of the Wii U console, which will be coming out in time for the holidays -- but no price announced yet. Players will have to use the second screen in the GamePad controller to activate different game controls, camera views and features. In some games you might hold it up to the television screen to scan for enemies. But if you're playing … Read more

Do Facebook games belong at E3?

For a trade show all about video games and interactive entertainment, it's surprising to me that some of the most popular games are hardly represented at all. Amid the halls filled with life-size statues of space marines and zombies, you'll see little of the Facebook and social games that remain popular, if uncool.

There's a definite hierarchy to the games and gamers at E3. The PC game types look down at the console types, and they both look down at the social/casual types. Which is, on one hand, not surprising, as much of the audience at E3 is made up of industry enthusiasts who blur the line between fan and impartial observer, and they clearly prefer Halo to CityVille.

On the other hand, it's hard to ignore a huge genre of games that measure users in terms of tens of millions of monthly players (referred to as monthly average users, or MAU).

And yet, ignored these games are. At E3 2012, you'll find Disney and subsidiary Playdom, with Facebook games such as Armies of Magic. EA promotes games such as the brand-new Sim City Social or The Sims Social, both Facebook versions of classic PC games, but I've seen little of the popular games (Bejeweled, Zuma,) from PopCap, a recent EA acquisition. … Read more

The 404 1,067: Where tweets look better from behind (podcast)

Years from now, when our children are grown, we'll tell them we were all online when a single Web site changed the way we use the Internet. Unfortunately, Chatroulette stumbled after racking up more than a million users thanks to a certain part of the male anatomy, but Napster co-founders Sean Parker and Shawn Fanning have teamed up again for a video-chat pivot called Airtime.

Though it's not ready for deployment yet, Airtime is already getting support from celebrities like Jim Carrey, Alicia Keys, and Julia Louis-Dreyfus who can't wait to start a random conversation with a Facebook user online. The service is different from Chatroulette in that it actually protects the eyeballs of its users from "vulgar behavior, sexually suggestive behavior, violence, and animal cruelty". In other words, nobody associated with The 404 will receive an beta invite.… Read more

Nintendo gets social and connected with Wii U, but leaves out price, release date at E3

LOS ANGELES--Nintendo had already unveiled the Wii U well before E3 started, but there were a lot of things going into this show that we didn't know. Nintendo's keynote spent a great deal of time detailing what the Wii U can do, what its online and app services are, and what games we can expect to see. A small amount of time was also spent on the Nintendo 3DS, but today's event was clearly dedicated to the Wii U.

What we didn't get, however, was a date and price. Not surprising, but anticlimactic all the same.… Read more

E3 2012: Five unanswered questions about Wii U

LOS ANGELES--Nintendo showed off nearly two dozen games for the Wii U at its E3 2012 press conference. That's a deep software bench, but with all the emphasis on games, many important questions about the Wii U hardware and user experience have been left unanswered.

How will streaming media work? Nintendo says Netflix, Amazon Instant Video, Hulu, and other video sources will be available, but there were no further details. Is Nintendo going to have its own video store? Unlikely, but will there be any significant exclusive video content that other consoles don't have? How about live TV, the new holy grail of consoles?

How will two-tablet gameplay work? Even though it was not confirmed until today, everyone knew the Wii U would have to eventually support dual GamePad tablets. But, the company says only single-tablet gameplay is ready to show at E3. This adds to the mix of different ways you can play, combining GamePads, the Xbox-like Wii U controller, and Wii wands.… Read more

Is Nintendo following its own advice?

LOS ANGELES--Nintendo's Wii has always stood apart from the other major consoles of this generation of game machines. It was pitched as, and found great success by, being the game console for nongamers.

The controls were deceptively simple. A magic wand to wave in the air, with a couple of buttons that many games ignored. There was an add-on with extra inputs for games that required it, but many of the best Wii experiences concentrated on that kinetic action of hand-on-wand.

That simplicity was the secret to how Nintendo sold so many Wiis. And while motion and gesture control … Read more