On today's show, the Internet revolts over Yahoo's plans to shutter Delicious, the U.S. is looking into a privacy "Bill of Rights," and Facebook suffers an embarrassing code leak.Plus, using augmented reality to translate information in real time, plus all the world's information organized to show us how language has evolved over the last 200 years? Dudes, the Singularity is seriously right outside the door, and it wants IN. --MollySubscribe: iTunes (MP3) | iTunes (320x180) | iTunes (640x360) | RSS (MP3) | RSS (320x180) | RSS (640x360)… Read more
Electronic Arts CEO John Riccitiello thinks he knows what Nintendo needs to do to revive Wii console sales.
"I would say [Nintendo] did exceptionally well in 2007 and 2008, started tapering in 2009 and 2010, and...I think if they were to price [the Wii] down to $99, they would explode," Riccitiello told IndustryGamers in an interview posted yesterday.
Riccitiello told the gaming publication that Nintendo should also "promote third-party content better, as opposed to first-party content," in addition to reducing the console's price to give the Wii "new life."
As a top third-party publisher on the Nintendo Wii, Riccitiello is especially concerned about the popularity of games on the Mario creator's console. He told IndustryGamers that he's frustrated by Nintendo's penchant of doing "less to promote third-party content" than its own games.
"I can come up with a dozen titles in the last decade, but it's really tough to come up with a dozen great titles that have been platform-defining for them that weren't their own," Riccitiello told IndustryGamers. "I don't care whether it's 'Mario' or 'Twilight Princess' or 'GoldenEye,' it was their own content. I'm going back to [Nintendo 64], and I can go back to SNES if you want, but they've never really been a heavy third-party supporting system.
"It's not lack of trying," Riccitiello went on to say. "They start the morning thinking what's best for their own intellectual property."… Read more
I've often felt that 99 cents is the magic number for iOS games. At that price, it's an impulse buy; I'll grab it without a second thought. Even if I wind up not liking the game, hey, it was only a buck.
If you feel the same way, you'll appreciate this: EA Mobile has cut nearly every game in its iOS catalog to just 99 cents. And that includes a couple noteworthy new titles that just launched today.
I've played quite a few of the 70-plus games on sale, so allow me to make a … Read more
Various sites reported yesterday on comments from Electronic Arts' CFO Eric Brown regarding both the technology and the business model behind OnLive, the cloud-gaming service available via PC and a dedicated microconsole that launched earlier this year.
As Eurogamer reported, Brown said at the UBS Annual Media and Communications Conference, "As I understand it, OnLive costs you $10 to $15 a month, then you have to buy content on top of that. So if it's $15 a month, you're down $180 at the end of the year."
He also expressed doubts about OnLive's ability to stream games smoothly over home Internet connections: "When it comes to video games, particularly first-person shooter games, anything less than a response time of 30 or 40 milliseconds is unacceptable and by definition anything going through a streaming platform is going to go through a series of switches, etc. So the question I have long term is can that latency be overcome?"… Read more
Electronic Arts CEO John Riccitiello said he has the recipe for beating the Call of Duty franchise. But, he says, it will take a couple years to achieve that goal.
Speaking in a recent interview with video game blog Kotaku, Riccitiello said that the key to beating Call of Duty is to "make a better game." Once that job is complete, Riccitiello told the gaming blog, his company will need to "make a better game again."
Facebook announces single sign-in for mobile and Facebook Places launches discounts and promotions for checking in
Microsoft expects to sell 5 million units of Kinect in 2010
AT&T announces AT&T ForHealth to help automate health care
MySpace gets a stern warning about performance from Rupert Murdoch
Facebook Credits are now the official currency of EA social gamesFourSquare is cracking down on fake mayors
Facebook's Credits currency will be the official payment method in the social-gaming portfolio from games giant Electronic Arts, which consists largely of what it got when it paid $300 million for Playfish last year, according to a five-year agreement that the two companies announced yesterday. Playfish had previously been a holdout among the big social-gaming companies in that it wasn't strictly using Facebook Credits in its games; now, it promises "a simplified, more accessible experience for people who play games and purchase virtual goods on Facebook" through the exclusive use of Credits.
"Since gaming has … Read more
Apple giveth (the Ginsu Book) and then it taketh: We discuss a gaping security hole in FaceTime and Apple's dis to Java developers. Also, GE launches hybrid lightbulb, Clearwire demos 100 gigabit LTE, and the mysterious space hot tub of Upsilon Andromedae b.Subscribe: iTunes (MP3) | iTunes (320x180) | iTunes (640x360) | RSS (MP3) | RSS (320x180) | RSS (640x360)… Read more
Medal of Honor marks the reboot of a franchise that found a handful of success on the original PlayStation and PC. Eleven years after its original release, developer Danger Close has teamed up with EA for the self-titled Medal of Honor on the Xbox 360 and PlayStation 3. This time, the events are all too familiar--directly dealing with the ongoing conflict in Afghanistan.
The game isn't without its share of controversy; over the summer, Medal of Honor made headlines when it was learned that the multiplayer mode would have players assuming two team roles, one of which was to be called the Taliban. Though EA stood by the decision for a while, the Taliban was ultimately renamed to "Opposing Force" right before the game was released.
The big question, though, is whether Medal of Honor will be able to weather the inevitable Call of Duty: Black Ops storm that will hit on November 9. Will this month head start be enough for the title to be a legitimate contender?
Jeff: A fair amount of hype has been laid upon the shoulders of Medal of Honor, namely because it's Call of Duty: Black Op's biggest competition this holiday season. There aren't too many drastic departures from Call of Duty's formula, but the campaign in Medal of Honor gives much more realistic and gritty insight to actual infantry combat. The decision to consult with members of the U.S. military has proved beneficial, thus making it a superior single-player experience on many levels.
Medal of Honor gets the atmosphere right, arguably the title's strongest feature. There is a comforting conversational interaction with the nonplayable characters you'll team up with--both in-person and over the radio--that completely humanizes the soldiers.
Gamers will undoubtedly befriend Dusty, with his "NYPD" backward hat and sunglasses, a character who helps represent the new-found American patriotism immediately after 9/11. Since Medal of Honor takes place during the current war in Afghanistan, there are a few educational moments scattered throughout. If anything, Medal of Honor successfully portrays soldiers as more down-to-earth, further emphasizing the real tragedy of war.… Read more
AUSTIN, Texas--While in Texas for a visit with the in-laws, I made a side trip to Austin to check out that town's annual Game Developers Conference. The show has been around for years, and this time it's been renamed GDC Online, and is now focused on online gaming--from MMOs to mobile games to social and Facebook games.
As one might expect, the real stars of the show were FarmVille, FrontierVille, and the other Facebook games that regularly bring in tens of millions of monthly players (interestingly, the show happened simultaneously with Facebook's big press conference announcing new … Read more