station

Two space veterans named to yearlong station flight

Astronaut Scott Kelly and cosmonaut Mikhail Kornienko, both veterans of long-duration space flights, will spend a full year aboard the International Space Station to help scientists learn more about how the body reacts and adapts to weightlessness and other aspects of the space environment.

The research is aimed at helping scientists and engineers develop possible countermeasures for future manned missions to deep space destinations including the moon, nearby asteroids and, eventually, Mars.

"Congratulations to Scott and Mikhail on their selection for this important mission," William Gerstenmaier, NASA's associate administrator for space flight, said in a statement. "… Read more

Soyuz brings three station fliers home after 127 days aloft

Three veteran space station fliers strapped into their Soyuz ferry craft, undocked and plunged back to Earth today, making a fiery descent to a frigid pre-dawn landing in Kazakhstan to close out a 127-day stay in space.

With Soyuz commander Yuri Malenchenko strapped into the descent module's center seat, flanked on the left by outgoing Expedition 33 commander Sunita Williams and on the right by Japanese astronaut Akihiko Hoshide, the crew undocked from the station's Russian Rassvet module at 5:26 p.m. EST as the two spacecraft sailed 250 miles above northwestern China.

Two-and-a-half hours later, positioned … Read more

Watch out, Xbox 360: Here comes the PlayStation 3

Despite getting off to a slow start and being called into a question as a viable purchase option, the PlayStation 3 might just take the second spot in console sales after this generation is up.

Earlier today, Sony announced that it has sold 70 million PlayStation 3 units worldwide since the console's launch in 2006. The device hit that tally on November 4, meaning it's somewhere above the 70-million-units mark at this point.

Sony is now in striking distance of Microsoft. The software giant announced that as of September 30, it has sold 70 million Xbox 360 units … Read more

Total gaming spending hits $2.87 billion in third quarter

The game industry suffered through a down period during the third quarter, new data from research firm NPD has revealed.

During the third quarter, total spending in the U.S. on video game products and services was $2.87 billion, down 1 percent compared with the $2.9 billion the industry generated during the same period last year. Physical sales, which includes game discs, hit $1.07 billion during the period, representing a 16 percent decline year over year. Consumer spending on used and rental titles hit $399 million.

Luckily for the industry, digital gaming helped prop companies up, with $… Read more

Sony: We've sold 70 million PS3 consoles worldwide

The venerable PlayStation 3 has hit the milestone of 70 million consoles sold, not long after the rival Xbox reached that same tally.

The PS3 crossed the 70 million line on November 4, Sony Computer Entertainment announced this morning. Launched in 2006, the game console has gone through a number of revisions and appears to still be going strong. It has been streamlined, equipped with larger disk-drive capacities and given a number of software updates. The latest model is half the weight of the original PS3, and according to SCE, has been "well received" by customers.

The PlayStation … Read more

Compelling PS Plus game collection and firmware headed to Vita

Next week, Sony's PlayStation Vita gets a much-needed shot in the arm as the company has revealed a selection of games for PlayStation Plus subscribers and new firmware that adds some mildly exciting new features to the handheld gaming gizmo.

After months of teasing, the upcoming PlayStation Plus ($49 a year) game collection for the Vita arrives on November 19. The first set of PS Plus Vita games includes Uncharted: Golden Abyss; Jet Set Radio HD; WipEout 2048; Gravity Rush; Tales From Space: Mutant Blobs Attack; and the PSP version of Final Fantasy Tactics: The War of the Lions. Many of those titles are top-tier gaming experiences and currently cost more than $30. … Read more

Xbox 360 shines bright in otherwise dismal game market

The Xbox 360 continues to thrive in a market that's seen better days.

For the 15th month in the row, Microsoft's game console was the top-selling hardware platform, according to the latest video game stats from NPD group (not available on the Web, unfortunately).

In October, Microsoft sold 270,000 Xbox 360 units, more than any other gaming console. That number gave the company a 56 percent share of all console sales in the U.S. It also marked the 20th month in a row that the Xbox captured more than 40 percent of all U.S. sales.… Read more

Microsoft's Xbox-Surface tablet: What could it be?

Microsoft apparently has a gaming tablet complete with Xbox branding on the way in the near future, perhaps to coincide with the release of the next-generation Xbox. In a year full of tablets of all shapes, prices, and functions, what does this mean? What can we hope for? What are the pitfalls? Here's what immediately comes to mind.… Read more

NASA will e-mail you when the ISS is overhead

You may or may not know that the International Space Station is visible from Earth with the naked eye. If you didn't know, NASA wants to make sure you do. The space agency has created a service that will send e-mail and text alerts when the ISS is above your location.

It's called "Spot the Station." The system allows you to give your e-mail address and receive notices when the ISS, the third brightest object in the sky after the sun and moon, is orbiting above your area. Given that the ISS passes over roughly 90 percent of the Earth's population, most people will have a chance to spot the space station sooner or later.… Read more

Tech breakthrough may double smartphone life

Smartphone batteries may soon last twice as long -- if an MIT spinoff's power amplifier technology lives up to its promise.

The power amplifier is one of the most power-hungry pieces of hardware in a phone. It converts electricity into radio signals and consumes power in two basic modes: standby and output signal for sending out digital data. Such a chip wastes more than 65 percent of its energy, according to a report in the MIT Technology Review, and the only way to make it more efficient is by reducing the power used in standby. … Read more