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        <link>http://www.cnet.com/8300-18603_1-73.html</link>
        <title>Digital City podcast   </title>
        <language>en-us</language>
        <description>Live from New York, CNET&#039;s Dan Ackerman, Julie Rivera, Joseph Kaminski, and Scott Stein explore the impact of new technology on city life and urban environments, from municipal Wi-Fi to high-tech crime to tricks for cutting the line at the Apple Store.</description>
        
        <copyright>2009 CBS Interactive Inc. All rights reserved</copyright>
        <pubDate>Tue, 07 Jul 2009 12:45:00 PDT</pubDate>
        





    
        
    
        
    

    
        
    
        
    

    
        
    
        
    


        
        
    




    
        
    

    

    


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                <title>iPhone upgrade update: I did it, with the help of my wife</title>
                <link>http://www.cnet.com/8301-18603_1-10281377-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;div class=&#034;cnet-image-div image-medium float-right&#034; style=&#034;width: 270px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090707/darth_vader_iphone_upgrade_270x388.jpg&#034; alt=&#034;&#034; width=&#034;270&#034; height=&#034;388&#034; /&gt;&lt;p class=&#034;image-caption&#034;&gt;I have joined the Dark 3GSide.&lt;/p&gt;&lt;span class=&#034;image-credit&#034;&gt;(Credit: ThereIsNoBox.ca)&lt;/span&gt;&lt;/div&gt;
&lt;/p&gt;&lt;p&gt;A few weeks ago, I was at wit&#039;s end. &lt;a title=&#034;iPhone 3G S: Were you able to upgrade? -- Friday, Jun 19, 2009&#034; href=&#034;http://news.cnet.com/8301-17938_105-10269349-1.html&#034; &gt;I couldn&#039;t upgrade to an iPhone 3GS&lt;/a&gt;, and apparently neither could many other people who bought their 2008 3G in the window that AT&amp;T had promised would net &#034;most customers&#034; a 2009 3GS subsidy.
&lt;/p&gt;&lt;p&gt;AT&amp;T was never really forthcoming about what, exactly, would trigger being qualified for an update versus not. I gave up, and then had an idea: my wife was eligible for an upgrade to her 2G iPhone, but didn&#039;t want to pay $15 more for a 3G data service. In an incredibly generous move, she allowed me to use her upgrade eligibility for an experiment.
&lt;/p&gt;&lt;p&gt;We went to the Apple Store at Fifth Avenue in Manhattan, bought an iPhone 3GS, and then headed home. I swapped my SIM out of my 3G and into the 3GS, and synced with my home MacBook. In seconds, it seemed like a fluid swap had occurred.
&lt;/p&gt;&lt;p&gt;Then I took my wife&#039;s new 3GS SIM and put it in her old iPhone. The iPhone 2G displayed a &#034;plug into iTunes&#034; screen and emergency call display when I restarted, but plugging back into her Vaio brought up an iTunes page that required reauthorization before an AT&amp;T activation. After entering her social digits and billing zip, a funny thing happened: iTunes itself recommended to me that I downgrade my wife&#039;s newly-minted 3G data plan back to 2G, to match the phone detected. I agreed, and moments later, her first-gen iPhone was up and running once again.
&lt;/p&gt;

&lt;!--pagebreak--&gt;

&lt;p&gt;Even better, we signed up for a lower-cost family plan the next day, saving even more money. Her eligibility for an upgrade is now March 2011. Mine is 1/31/2010. Next year, if she wants an upgrade, I&#039;ll give her mine. Upgrade swapping...isn&#039;t this what true love was made for?
&lt;/p&gt;&lt;p&gt;(We recommend backing up your iPhones before engaging in a similar experiment.)
&lt;/p&gt;&lt;p&gt;Oh, and how&#039;s the iPhone 3GS? I like the video recording a whole lot, especially for quick-capture of baby moments, and the compass+map location is a nice touch. The speed injection amounts to the iPhone finally working the way I&#039;d always wanted it to: lag-free. Oh, and then there&#039;s the extra 16 gigs of storage space. It&#039;s worth it--for the subsidized price, that is. If you tune into the &lt;a href=&#034;http://www.cnet.com/digital-city-podcast/&#034;&gt;Digital City live show&lt;/a&gt; on Friday, I&#039;ll be sure to talk about it/show it off at least once or five times.
&lt;/p&gt;&lt;p&gt;That was my July 4th weekend. How was yours? &lt;p&gt;Originally posted at &lt;a href=&#034;http://reviews.cnet.com/8301-19512_7-10281377-233.html&#034; class=&#034;origPostedBlog&#034;&gt;iPhone Atlas&lt;/a&gt;&lt;/p&gt;
                        
                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10281377-73.html</guid>
                <pubDate>Tue, 07 Jul 2009 12:45:00 PDT</pubDate>
                <dc:creator>Scott Stein</dc:creator>
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                <title>Digital City No. 39: Billy Mays vs. The Conduit vs. Windows 7</title>
                <link>http://www.cnet.com/8301-18603_1-10278218-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;a href=&#034;http://chkpt.zdnet.com/chkpt/1pcast.digicity/http://podcast-files.cnet.com/podcast/cnet_DIGITALCITY_070109.mp3&#034;&gt;&lt;/a&gt;



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&lt;/p&gt;&lt;p&gt;In anticipation of the July 4th weekend, we&#039;re coming to you a bit early this week. Topics include the late Billy Mays, Joey&#039;s theory on how to fix Madden, and why your Windows 7 beta is about to self-destruct. 

&lt;/p&gt;
&lt;p&gt;Related links:&lt;br&gt;
&gt;&gt;&lt;a title=&#034;Is The Conduit the Wii&#039;s best shooter? -- Tuesday, Jun 30, 2009&#034; href=&#034;http://news.cnet.com/8301-17938_105-10276018-1.html&#034; &gt;Is The Conduit the Wii&#039;s best shooter?&lt;/a&gt;&lt;br&gt;
&gt;&gt;&lt;a title=&#034;Xbox Live&#039;s Jacko tribute: Free &#039;Thriller&#039; video downloads  -- Friday, Jun 26, 2009&#034; href=&#034;http://www.cnet.com/8301-18603_1-10274288-73.html&#034; &gt;Xbox Live&#039;s Jacko tribute: Free &#039;Thriller&#039; video downloads&lt;/a&gt;&lt;br&gt;
&gt;&gt;&lt;a title=&#034;Moving objects with Mattel&#039;s brainwave-reading Mindflex -- Friday, Jun 26, 2009&#034; href=&#034;http://news.cnet.com/8301-17938_105-10274050-1.html&#034; &gt;Moving objects with the brainwave-reading Mindflex&lt;/a&gt;&lt;br&gt;
&gt;&gt;&lt;a href=&#034;http://cnet.com/live/digitalcity&#034;&gt;Watch the Digital City live every &lt;b&gt;Friday at 3pm EST&lt;/b&gt; on CNET Live!&lt;/a&gt;&lt;br&gt;
&gt;&gt;&lt;a href=&#034;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=292674315&#034;&gt;Subscribe to Digital City on iTunes&lt;/a&gt;&lt;br&gt;


&gt;&gt;&lt;a href=&#034;http://www.facebook.com/pages/Digital-City-Podcast-CNET/42492794545&#034;&gt;Join the Digital City Facebook fan page&lt;/a&gt;&lt;br&gt;


&gt;&gt;&lt;a href=&#034;http://twitter.com/danackerman&#034;&gt;Need more? Follow Dan on Twitter!&lt;/a&gt;&lt;br&gt;


&lt;/p&gt; 
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&lt;p&gt;&lt;/p&gt;
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                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10278218-73.html</guid>
                <pubDate>Thu, 02 Jul 2009 10:52:00 PDT</pubDate>
                <dc:creator>Dan Ackerman</dc:creator>
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                <title>Summer lovin&#039;: Grease the video game coming to a Nintendo near you</title>
                <link>http://www.cnet.com/8301-18603_1-10277017-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;div class=&#034;cnet-image-div image-large float-none&#034; style=&#034;width: 610px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090701/grease_610x398.jpg&#034; alt=&#034;&#034; width=&#034;610&#034; height=&#034;398&#034; /&gt;&lt;p class=&#034;image-caption&#034;&gt;Tell me more, tell me more, can you play with a friend?&lt;/p&gt;&lt;span class=&#034;image-credit&#034;&gt;(Credit: Paramount Pictures)&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;As if movie-to-game licenses weren&#039;t already a bizarre enough landscape, Paramount Pictures announced Wednesday that 505 Games will develop &#034;Grease&#034; into a family game for Nintendo systems--meaning the Wii and DS.
We already have &lt;a href=&#034;http://www.playhk.com/&#034;&gt;cooking shows turned games&lt;/a&gt; and a game version of &#034;&lt;a href=&#034;http://greysanatomyvideogame.us.ubi.com/&#034;&gt;Grey&#039;s Anatomy&lt;/a&gt;,&#034; and now Olivia Newton-John and John Travolta will be getting musical with your Wiimote/stylus. How the game works has not been announced, and the mind boggles with the possibilities.
&lt;/p&gt;&lt;p&gt;
Paramount promises players will be able to &#034;sing and dance alongside Danny, Sandy, The Pink Ladies, and the T-Birds,&#034; taking &#034;full advantage of the Nintendo Wii&#039;s motion-sensing controls and microphone, and the DS&#039; touch screen.&#034; Well, the Wii doesn&#039;t have a microphone, so we assume Grease is including one...unless they meant the DS microphone. Should we expect a sing-along karaoke experience? A &#039;50s-rhythm-high-school-gang-fight game (we hope so)? Or some sort of mutant vaguely misogynistic platformer? Perhaps all three?
&lt;/p&gt;&lt;p&gt;
&#034;Grease is the ideal opportunity to reach a broad gaming audience who love to sing, dance, and have fun with a party-style game,&#034; John Kavanagh, senior vice president of video games for Paramount Digital Entertainment, said in a press release.
&lt;/p&gt;&lt;p&gt;
Is this true? Have gamers out there been secretly hoping for a Grease game all this time, keeping their fervent dreams a secret, lest they be mocked by a legion of Mario and Zelda acolytes? Stand up and be counted.
&lt;/p&gt;&lt;p&gt;
505 Games&#039; &lt;a href=&#034;http://505games.com/main_site/index.html&#034;&gt;previous and current projects&lt;/a&gt; include &lt;a class=&#034;cnet-product&#034; href=&#034;http://reviews.cnet.com/ds-games/cooking-mama-ds/4505-10068_7-31684190.html?tag=nefdprod.rev&#034; &gt;Cooking Mama&lt;/a&gt; and &lt;a class=&#034;cnet-product&#034; href=&#034;http://reviews.cnet.com/legacy-game-platforms/armored-core-playstation/4505-9882_7-31572940.html?tag=nefdprod.rev&#034; &gt;Armored Core&lt;/a&gt;, as well as Hotel for Dogs and Discovery Games&#039; Dolphin Discovery, so be sure to keep those summer lovin&#039; dreams in check.
&lt;/p&gt;&lt;p&gt;
The release date has not yet been announced, but we&#039;d guess it&#039;ll slide into stores this holiday.
&lt;/p&gt;&lt;p&gt;Now, how long until our &lt;a href=&#034;http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/details.php%3FID%3D2171&#034;&gt;Rocky Horror video game&lt;/a&gt;? &lt;p&gt;Originally posted at &lt;a href=&#034;http://news.cnet.com/8301-17938_105-10277017-1.html&#034; class=&#034;origPostedBlog&#034;&gt;Crave&lt;/a&gt;&lt;/p&gt;
                        
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                <pubDate>Wed, 01 Jul 2009 09:31:00 PDT</pubDate>
                <dc:creator>Scott Stein</dc:creator>
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                <title>Digital City No. 38: Michael Jackson vs. Windows 7 vs. iPhone repairs</title>
                <link>http://www.cnet.com/8301-18603_1-10274135-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;a href=&#034;http://chkpt.zdnet.com/chkpt/1pcast.digicity/http://podcast-files.cnet.com/podcast/cnet_DIGITALCITY_062609.mp3&#034;&gt;&lt;/a&gt;



&lt;script type=&#034;text/javascript&#034; src=&#034;http://i.i.com.com/cnwk.1d/html/js/video/hammerhead/CnetUniversalVideoPlayer.js&#034;&gt;&lt;/script&gt;&lt;script type=&#034;text/javascript&#034;&gt;loadUniversalPlayer({playerType: &#039;small&#039;,lumiereQueryType: &#039;id&#039;,lumiereQueryValue: &#039;50073618&#039;,useCurrentPageUrl: true,relatedVideo: false,preRollAd: true,hideLeftTab:true,wrapperFloat:&#039;right&#039;});&lt;/script&gt;&lt;p&gt;
Episode 38 of the Digital City, where we pretty much throw the playbook out of the window to discuss the legacy of Michael Jackson (and his &#034;Moonwalker&#034; video game).&lt;/p&gt;&lt;p&gt; Plus, thoughts on upgrading to Windows 7 and how Dan got his iPhone repaired. &lt;/p&gt;&lt;p&gt;Related: &lt;a title=&#034;Remembering Michael Jackson&#039;s video game legacy  -- Thursday, Jun 25, 2009&#034; href=&#034;http://news.cnet.com/8301-17938_105-10273229-1.html&#034; &gt;Remembering Michael Jackson&#039;s video game legacy&lt;/a&gt;

&lt;/p&gt;
&lt;p&gt;
&gt;&gt;&lt;a href=&#034;http://cnet.com/live/digitalcity&#034;&gt;Watch the Digital City live every &lt;b&gt;Friday at 3pm EST&lt;/b&gt; on CNET Live!&lt;/a&gt;&lt;br&gt;
&gt;&gt;&lt;a href=&#034;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=292674315&#034;&gt;Subscribe to Digital City on iTunes&lt;/a&gt;&lt;br&gt;


&gt;&gt;&lt;a href=&#034;http://www.facebook.com/pages/Digital-City-Podcast-CNET/42492794545&#034;&gt;Join the Digital City Facebook fan page&lt;/a&gt;&lt;br&gt;


&gt;&gt;&lt;a href=&#034;http://twitter.com/danackerman&#034;&gt;Need more? Follow Dan on Twitter!&lt;/a&gt;&lt;br&gt;


&lt;/p&gt; 
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                <pubDate>Fri, 26 Jun 2009 18:42:00 PDT</pubDate>
                <dc:creator>Dan Ackerman</dc:creator>
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                <title>Xbox Live&#039;s Jacko tribute: Free &#039;Thriller&#039; video downloads</title>
                <link>http://www.cnet.com/8301-18603_1-10274288-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;div class=&#034;cnet-image-div image-medium float-right&#034; style=&#034;width: 270px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090626/thriller_270x400.jpg&#034; alt=&#034;&#034; width=&#034;270&#034; height=&#034;400&#034; /&gt;&lt;/div&gt;

&lt;p&gt;Microsoft is among the organizations paying tribute to legendary musician Michael Jackson, with an offer to Xbox 360 owners who are Xbox Live subscribers. 
&lt;/p&gt;&lt;p&gt;
According to a note we just got from a Microsoft PR person, members can download the video for the classic track &#034;Thriller,&#034; free from 5 p.m. PDT Friday through the end of Sunday. 
&lt;/p&gt;&lt;p&gt;
&lt;blockquote&gt;&lt;i&gt;
We are all mourning the loss of an icon. In memory and honor of the King of Pop, Xbox LIVE is launching a tribute to Michael Jackson. Starting at 5:00 p.m. PT on Friday through Sunday, visit Xbox LIVE for a free download of his number one video of all time &#034;Thriller&#034; and celebrate the life of one of the greatest music legends that ever lived.  &lt;/i&gt;
&lt;/blockquote&gt;
&lt;/p&gt;&lt;p&gt;
&gt;For more on Michael Jackson, check out our &lt;a title=&#034;Remembering Michael Jackson&#039;s video game legacy  -- Thursday, Jun 25, 2009&#034; href=&#034;http://news.cnet.com/8301-17938_105-10273229-1.html&#034; &gt;exploration of the &#039;Moonwalker&#039; video game&lt;/a&gt;.
&lt;br&gt;&gt;Jacko is the topic of the day on the &lt;a title=&#034;Digital City No. 38: Michael Jackson vs. Windows 7 vs. iPhone repairs -- Friday, Jun 26, 2009&#034; href=&#034;http://www.cnet.com/8301-18603_1-10274135-73.html&#034; &gt;Digital City podcast&lt;/a&gt;.
                        
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                <pubDate>Fri, 26 Jun 2009 18:25:00 PDT</pubDate>
                <dc:creator>Dan Ackerman</dc:creator>
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                <title>Moving objects with Mattel&#039;s brainwave-reading Mindflex</title>
                <link>http://www.cnet.com/8301-18603_1-10274050-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;script type=&#034;text/javascript&#034; src=&#034;http://i.i.com.com/cnwk.1d/html/js/video/hammerhead/CnetUniversalVideoPlayer.js&#034;&gt;&lt;/script&gt;&lt;script type=&#034;text/javascript&#034;&gt;loadUniversalPlayer({playerType: &#039;small&#039;,lumiereQueryType: &#039;id&#039;,lumiereQueryValue: &#039;50073674&#039;,useCurrentPageUrl: true,relatedVideo: false,preRollAd: true,hideLeftTab:true,wrapperFloat:&#039;left&#039;});&lt;/script&gt;

&lt;p&gt;First off, let me say I&#039;ve always wanted to make things move with my mind--at least, some small amount of levitation, like, say, lifting a car through the air like Yoda lifted Luke Skywalker&#039;s X-Wing. &#034;Star Wars&#034; has played no small part in that fantasy. Oh, wait, did I say fantasy? 
&lt;/p&gt;&lt;p&gt; 
&lt;a href=&#034;http://www.mattel.com/&#034;&gt;Mattel&lt;/a&gt; is releasing a toy this holiday that &lt;i&gt;actually&lt;/i&gt; lets people raise and lower things with their mind. Well, make that one thing: a blue foam ball.
&lt;/p&gt;&lt;p&gt;
Obviously, when Mattel reps called CNET asking for a meeting, we quickly ushered them in. We&#039;d heard about this product at CES and in other applications in the past, including the Swedish &lt;a href=&#034;http://www.mindball.se/product.html&#034;&gt;Mindball&lt;/a&gt; (no, we&#039;re not making that up). But Mattel&#039;s desire to bring this to the masses is admirable, and as we were soon to find out, bizarre. Look above to see the somewhat embarrassing video if you have any doubts.
&lt;/p&gt;&lt;p&gt;
Like something dropped in out of a late-&#039;70s science fiction movie, Mindflex comes in two parts: a stark white-and-blue plastic obstacle course for a series of small foam balls, and a strange wireless headset/headband. The parts were unloaded from a shopping bag here at our CNET Labs, and quickly assembled. The obstacle course looks almost like a future version of the &lt;a href=&#034;http://en.wikipedia.org/wiki/Mouse_Trap_(board_game)&#034;&gt;old kinetic board game, Mouse Trap&lt;/a&gt;. Except, as we said, this one&#039;s mind-controlled.
&lt;/p&gt;
&lt;div class=&#034;cnet-image-div image-medium float-right&#034; style=&#034;width: 270px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090626/IMG_0007_270x202.JPG&#034; alt=&#034;&#034; width=&#034;270&#034; height=&#034;202&#034; /&gt;&lt;p class=&#034;image-caption&#034;&gt;Scott Stein: ready for mind control!&lt;/p&gt;&lt;span class=&#034;image-credit&#034;&gt;(Credit: Joseph Kaminski/CNET)&lt;/span&gt;&lt;/div&gt;

&lt;p&gt;Mattel&#039;s representatives showed how Mindflex worked with a demonstration before throwing me into amateur mind control, raising and lowering the blue ball through a series of plastic hoops and tunnels. 
&lt;/p&gt;&lt;p&gt; 
Mindflex announces the start of challenges (with a straight-from-Epcot robotic female voice), and then players can register their successful moves by pressing buttons on the front of the machine. A large knob turns the motorized fan around the circular track, carrying the ball around the mini-course. 
&lt;/p&gt;&lt;p&gt; 
The brain control part comes in when raising and lowering the ball (activating and deactivating the fan), which is all triggered via what the headset is reading from my little brain. To be specific, the control is done digitally: the headband senses concentration and relaxation, and raises and lowers the ball accordingly. Then, it was my turn.
&lt;/p&gt;

&lt;!--pagebreak--&gt;

&lt;p&gt;I put the headset on and immediately felt like an extra from &#034;&lt;a href=&#034;http://en.wikipedia.org/wiki/Logan%27s_Run_(1976_film)&#034;&gt;Logan&#039;s Run&lt;/a&gt;.&#034; The clips on the earlobes were the finishing touches on what could be a nice Halloween costume--or the world&#039;s most original Bluetooth headset to sport at Starbucks. The elastic headband was snug, but cozy. Mattel&#039;s rep explained how the brainwave reader is based on EEG technology that&#039;s been available for years in hospitals but never applied to mass-market games. I tried to listen, but was distracted when I realized that I was already making the ball fly in the air.
&lt;/p&gt;&lt;p&gt;
After a few runs, I relaxed--but concentrating on anything other than the ball produced big ball drops, so to speak. Maybe that&#039;s because I have a one-track mind. Notice Joseph from CNET asking me math problems, which I am clearly not paying attention to at all.
&lt;div class=&#034;cnet-image-div image-medium float-left&#034; style=&#034;width: 270px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090626/IMG_0002_270x202.JPG&#034; alt=&#034;&#034; width=&#034;270&#034; height=&#034;202&#034; /&gt;&lt;p class=&#034;image-caption&#034;&gt;A demo of basic mind-controlled levitation.&lt;/p&gt;&lt;span class=&#034;image-credit&#034;&gt;(Credit: Joseph Kaminski/CNET)&lt;/span&gt;&lt;/div&gt;
&lt;/p&gt;&lt;p&gt;
Mindflex is meant to be a party game, and several modes involve light-chasing, timed obstacle runs, and point-scoring minigames meant to be played in rounds with friends. Concentration/distraction plus party game suggests that the addition of alcohol would produce even more intriguing effects. How else could Mindflex be flexed? We&#039;re sure someone will think of ways.
&lt;/p&gt;&lt;p&gt;We do know this: 9-year-olds everywhere are going to be screaming to Mom and Dad for the game with levitating objects and mind control. &lt;a href=&#034;http://mindflexgames.com/&#034;&gt;Mindflex is available this fall&lt;/a&gt; for $79.99. &lt;p&gt;Originally posted at &lt;a href=&#034;http://news.cnet.com/8301-17938_105-10274050-1.html&#034; class=&#034;origPostedBlog&#034;&gt;Crave&lt;/a&gt;&lt;/p&gt;
                        
                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10274050-73.html</guid>
                <pubDate>Fri, 26 Jun 2009 14:13:00 PDT</pubDate>
                <dc:creator>Scott Stein</dc:creator>
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            <item>
                <title>Fallout publisher scoops up classic Doom/Quake developer</title>
                <link>http://www.cnet.com/8301-18603_1-10272030-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;div class=&#034;cnet-image-div image-medium float-right&#034; style=&#034;width: 270px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090624/Wolfenstein-3d_270x312.jpg&#034; alt=&#034;&#034; width=&#034;270&#034; height=&#034;312&#034; /&gt;&lt;/div&gt;&lt;p&gt;
A bit of consolidation going on in the video game biz today, as ZeniMax Media, parent company of Bethesda Softworks (Elder Scrolls, Fallout 3), is &lt;a href=&#034;http://www.bethsoft.com/id.htm&#034;&gt;acquiring id Software&lt;/a&gt;, developer of the classic Doom, Quake, and Wolfenstein franchises. 
&lt;/p&gt;&lt;p&gt;
While responsible for some of the most important PC games of all time (and essentially creating the first-person shooter with 1992&#039;s Wolfenstein 3D), iD has struggled in recent years to find the same relevance among console gamers and develop new properties. The company has also needed to form a more &lt;a href=&#034;http://kotaku.com/5302139/id-why-we-sold-to-zenimax&#034;&gt;mutually beneficial relationship &lt;/a&gt;with a publisher (which is why there are very few marquee standalone game developers today -- most are owned by, or have exclusive deals with, a single publisher). 
&lt;/p&gt;&lt;p&gt;
Good news for iD fans is that co-founder John Carmack (also co-creator of games such as Doom and Quake) is along for the ride, signing a long-term employment contract, according to a &lt;a href=&#034;http://www.bethsoft.com/id.htm&#034;&gt;press release &lt;/a&gt;about the deal. In it, Carmack says, &#034;This puts id Software in a wonderful position going forward...We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future.  As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am.&#034;
&lt;/p&gt;&lt;p&gt;
A handful of iD projects already in development, including a new Wolfenstein game, will be published by Activision and EA, but Bethesda would publish any new sequels. 
&lt;/p&gt;&lt;p&gt;&lt;object width=&#034;480&#034; height=&#034;385&#034;&gt;&lt;param name=&#034;movie&#034; value=&#034;http://www.youtube.com/v/KN0K58EfJSg&amp;hl=en&amp;fs=1&amp;rel=0&#034;&gt;&lt;/param&gt;&lt;param name=&#034;allowFullScreen&#034; value=&#034;true&#034;&gt;&lt;/param&gt;&lt;param name=&#034;allowscriptaccess&#034; value=&#034;always&#034;&gt;&lt;/param&gt;&lt;embed src=&#034;http://www.youtube.com/v/KN0K58EfJSg&amp;hl=en&amp;fs=1&amp;rel=0&#034; type=&#034;application/x-shockwave-flash&#034; allowscriptaccess=&#034;always&#034; allowfullscreen=&#034;true&#034; width=&#034;480&#034; height=&#034;385&#034;&gt;&lt;/embed&gt;&lt;/object&gt;
                        
                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10272030-73.html</guid>
                <pubDate>Wed, 24 Jun 2009 11:49:00 PDT</pubDate>
                <dc:creator>Dan Ackerman</dc:creator>
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            <item>
                <title>Digital City No. 37: iPhone 3Gs vs. Palm Pre vs. the RIAA vs. laptop battery tests</title>
                <link>http://www.cnet.com/8301-18603_1-10269117-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;a href=&#034;http://chkpt.zdnet.com/chkpt/1pcast.digicity/http://podcast-files.cnet.com/podcast/cnet_DIGITALCITY_061909.mp3&#034;&gt;&lt;/a&gt;



&lt;script type=&#034;text/javascript&#034; src=&#034;http://i.i.com.com/cnwk.1d/html/js/video/hammerhead/CnetUniversalVideoPlayer.js&#034;&gt;&lt;/script&gt;&lt;script type=&#034;text/javascript&#034;&gt;loadUniversalPlayer({playerType: &#039;small&#039;,lumiereQueryType: &#039;id&#039;,lumiereQueryValue: &#039;50073317&#039;,useCurrentPageUrl: true,relatedVideo: false,preRollAd: true,hideLeftTab:true,wrapperFloat:&#039;right&#039;});&lt;/script&gt;&lt;p&gt;
Episode 37of the Digital City, where we discuss the new Apple iPhone 3Gs and the Palm Pre; the best of E3, according to Nielson; a record legal judgment against online music sharing; and why you can&#039;t trust anyone&#039;s laptop battery life tests, except ours. 

&lt;/p&gt;&lt;p&gt;You&#039;ll notice that we&#039;re also part of the new CNET Live slate of programs, and you can catch the Digital City every Friday at 3pm EST at cnet.com/live, or just catch up on it later right here on our blog. 

&lt;/p&gt;&lt;p&gt;[&lt;i&gt;Note: As Joseph is obsessed with the idea of doing a giveaway of some kind, we gave in and came up with some E3 goodies to give away. Watch or listen to the show for details on how to enter...&lt;/i&gt;]

&lt;/p&gt;
&lt;p&gt;
&gt;&gt;&lt;a href=&#034;http://cnet.com/live/digitalcity&#034;&gt;Watch the Digital City live every &lt;b&gt;Friday at 3pm EST&lt;/b&gt; on CNET Live!&lt;/a&gt;&lt;br&gt;
&gt;&gt;&lt;a href=&#034;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=317469333&#034;&gt;Subscribe to the video version of Digital City on iTunes&lt;/a&gt;&lt;br&gt;


&gt;&gt;&lt;a href=&#034;http://www.facebook.com/pages/Digital-City-Podcast-CNET/42492794545&#034;&gt;Join the Digital City Facebook fan page&lt;/a&gt;&lt;br&gt;


&gt;&gt;&lt;a href=&#034;http://twitter.com/danackerman&#034;&gt;Need more? Follow Dan on Twitter!&lt;/a&gt;&lt;br&gt;


&lt;/p&gt; 


&lt;br clear=&#034;all&#034; /&gt;
&lt;b style=&#034;margin: 10px 0px; display: inline; float: left;&#034;&gt;Listen now: &lt;/b&gt;&lt;object style=&#034;margin: 0px 10px; display: inline; float: left;&#034; type=&#034;application/x-shockwave-flash&#034;
data=&#034;http://i.i.com.com/cnwk.1d/av/n/emff.swf?src=http://chkpt.zdnet.com/chkpt/1pcast.digicity/http://podcast-files.cnet.com/podcast/cnet_DIGITALCITY_061909.mp3&#034;
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&lt;br clear=&#034;all&#034;&gt;
&lt;br /&gt; 
&lt;p&gt;&lt;/p&gt;
&lt;hr /&gt;&lt;/p&gt;
                        
                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10269117-73.html</guid>
                <pubDate>Sun, 21 Jun 2009 17:10:00 PDT</pubDate>
                <dc:creator>Dan Ackerman</dc:creator>
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            <item>
                <title>iPhone 3G S: Were you able to upgrade?</title>
                <link>http://www.cnet.com/8301-18603_1-10269349-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;p&gt;&lt;span class=&#034;noAutolink&#034;&gt;&lt;object width=&#034;560&#034; height=&#034;340&#034;&gt;&lt;param name=&#034;movie&#034; value=&#034;http://www.youtube.com/v/oA8HQlPi2vU&amp;hl=en&amp;fs=1&amp;rel=0&#034;&gt;&lt;/param&gt;&lt;param name=&#034;allowFullScreen&#034; value=&#034;true&#034;&gt;&lt;/param&gt;&lt;param name=&#034;allowscriptaccess&#034; value=&#034;always&#034;&gt;&lt;/param&gt;&lt;embed src=&#034;http://www.youtube.com/v/oA8HQlPi2vU&amp;hl=en&amp;fs=1&amp;rel=0&#034; type=&#034;application/x-shockwave-flash&#034; allowscriptaccess=&#034;always&#034; allowfullscreen=&#034;true&#034; width=&#034;560&#034; height=&#034;340&#034;&gt;&lt;/embed&gt;&lt;/object&gt;
&lt;/p&gt;

&lt;p&gt;The iPhone 3G S launch is well under way, and AT&amp;T made a big deal this week with a &lt;a title=&#034;AT&amp;amp;T loosens its iPhone 3G S upgrade policy -- Wednesday, Jun 17, 2009&#034; href=&#034;http://news.cnet.com/8301-13579_3-10266781-37.html&#034; &gt;capitulation to iPhone customers under contract&lt;/a&gt; (click the link for the CNET story). It promised that some 3G customers who would normally be upgrade-eligible later this summer (June, July, August) will finally be able to get their 3G S now for the new-contract prices of $99, $199, and $299.
&lt;/p&gt;&lt;p&gt;It was a nice promise, but were you able to take advantage of it? I ask because I bought my 3G last August 31, and I pay more than $99 a month on my bill--a prerequisite according to &lt;a href=&#034;http://www.att.com/gen/press-room?pid=1574&#034;&gt;AT&amp;T&#039;s news update&lt;/a&gt;. However, after half an hour spent on the phone with customer service managers, I discovered that what I had been told on AT&amp;T&#039;s Web site and via text message was still true: I don&#039;t qualify until 1/31/10, which is more than halfway toward the release of the next iPhone after this one.
&lt;/p&gt;&lt;p&gt;Moreover, AT&amp;T wouldn&#039;t specify what, exactly, determines whether a customer gets a 12-month or 18-month upgrade window. Even their official message &lt;a href=&#034;http://www.att.com/Common/merger/files/pdf/iPhone/Pricing_Upgrading_FAQs.pdf&#034;&gt;remains gray on the matter&lt;/a&gt;. To make matters even more inexplicable, the manager said it was &#034;Apple&#039;s decision,&#034; and that I needed to spend more than $99 a month just on my voice plan, not including data (required with every iPhone contract) and texting. On the other hand, our editor in chief, Scott Ard, told me he was successful, and that he was a 3G owner who had been eligible late July. What was the magic powder that sealed the deal? He&#039;s been with AT&amp;T longer than I have, which may have helped.
&lt;/p&gt;&lt;p&gt;Sound off: did you get an upgrade? Were you denied? Was it a pain to do, or remarkably easy? Let us know. At the least, I can feel sympathy in numbers (and wonder why I&#039;m so excited about spending so much for a faster chip, a video camera, and a compass). For more on my AT&amp;T rant, check out this week&#039;s &lt;a href=&#034;http://www.cnet.com/digital-city-podcast/&#034;&gt;Digital City podcast&lt;/a&gt; when it goes live.
&lt;/span&gt; &lt;p&gt;Originally posted at &lt;a href=&#034;http://news.cnet.com/8301-17938_105-10269349-1.html&#034; class=&#034;origPostedBlog&#034;&gt;Crave&lt;/a&gt;&lt;/p&gt;
                        
                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10269349-73.html</guid>
                <pubDate>Fri, 19 Jun 2009 13:25:00 PDT</pubDate>
                <dc:creator>Scott Stein</dc:creator>
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            <item>
                <title>Battle of the suspiciously similar superhero games: Infamous vs. Prototype</title>
                <link>http://www.cnet.com/8301-18603_1-10266433-73.html?part=rss&amp;tag=feed&amp;subj=DigitalCityPodcast</link>
                <description>
                    
                            &lt;p&gt;
Hollywood brains occasionally act in unintended tandem, producing simultaneous movies about, say, dangerous volcano eruptions, or killer meteors threatening to wipe out mankind. It&#039;s all completely unintentional, at least according to the lawyers, so we shouldn&#039;t be surprised to see the same seemingly cloned concepts come to game consoles. 
&lt;/p&gt;&lt;p&gt;
Two of the most buzzed about current games are the PS3 exclusive Infamous--an open-city game with a superpowered anti-hero--and Prototype--also an open-city game with a superpowered anti-hero. How deeply do the similarities go? We&#039;ve created a handy chart to sort it all out. &lt;!--pagebreak--&gt;


&lt;p align=center style=&#039;text-align:center&#039;&gt;&lt;h2&gt;Infamous vs.
Prototype&lt;/b&gt;&lt;/h2&gt;&lt;/p&gt;

&lt;/p&gt;&lt;p&gt;
&lt;table border=0&gt;&lt;tr&gt;&lt;td width=205&gt;&lt;/td&gt;&lt;td width=225&gt;&lt;div class=&#034;cnet-image-div image-small float-none&#034; style=&#034;width: 90px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090617/infamous_90x89.jpg&#034; alt=&#034;&#034; width=&#034;90&#034; height=&#034;89&#034; /&gt;&lt;p class=&#034;image-caption&#034;&gt;Infamous&lt;/p&gt;&lt;/div&gt;
&lt;/td&gt;&lt;td width=150&gt;&lt;div class=&#034;cnet-image-div image-small float-none&#034; style=&#034;width: 90px;&#034; &gt;&lt;img class=&#034;cnet-image&#034; src=&#034;http://i.i.com.com/cnwk.1d/i/bto/20090617/prototype_90x89.jpg&#034; alt=&#034;&#034; width=&#034;90&#034; height=&#034;89&#034; /&gt;&lt;p class=&#034;image-caption&#034;&gt;Prototype&lt;/p&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;




&lt;/p&gt;&lt;p&gt;
&lt;table class=MsoTableGrid border=0 cellspacing=0 cellpadding=0
 style=&#039;border-collapse:collapse;mso-yfti-tbllook:480;mso-padding-alt:0in 5.4pt 0in 5.4pt&#039;&gt;
 
 &lt;tr style=&#039;mso-yfti-irow:1&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;NYC-inspired open city environment&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:2&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Mysterious terrorist attack causes military to seal off
  the city&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:3&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;General chaos in streets/breakdown of public order&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:4&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Protagonist searching for answers as to why he suddenly
  has superpowers &lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:5&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Required to fight both the military and mutated bad guys&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:6&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Said superpowers upgradeable by earning XP&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:7&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Can scale the sides of buildings, glide through the air, and jump really far&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:8&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Drop by your friend&#039;s house to pick up missions&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:9&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;Dubious ethical choices required&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style=&#039;mso-yfti-irow:10;mso-yfti-lastrow:yes&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;City is fully populated with people you can&#039;t talk to and
  cars you can&#039;t drive &lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
&lt;tr style=&#039;mso-yfti-irow:10;mso-yfti-lastrow:yes&#039;&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal&gt;PS3 Exclusive?&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;Yes&lt;/p&gt;
  &lt;/td&gt;
  &lt;td width=197 valign=top style=&#039;width:2.05in;padding:0in 5.4pt 0in 5.4pt&#039;&gt;
  &lt;p class=MsoNormal align=center style=&#039;text-align:center&#039;&gt;No&lt;/p&gt;
  &lt;/td&gt;
 &lt;/tr&gt;
&lt;/table&gt;&lt;br&gt;
&lt;hr&gt;
&lt;/p&gt;&lt;p&gt;&amp;#62; Need more? Follow me at &lt;a href=&#034;http://twitter.com/danackerman&#034;&gt;twitter.com/danackerman&lt;/a&gt;. &lt;br&gt;
&amp;#62; Video games, laptops, and more every week on the &lt;a href=&#034;http://digitalcity.cnet.com&#034;&gt;Digital City&lt;/a&gt;.
                        
                </description>
                <guid isPermaLink="false">http://www.cnet.com/8301-18603_1-10266433-73.html</guid>
                <pubDate>Wed, 17 Jun 2009 12:07:00 PDT</pubDate>
                <dc:creator>Dan Ackerman</dc:creator>
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