Beginning in the first quarter of 2010, social sites IMVU and MyYearbook will launch a virtual currency exchange allowing users from either service to exchange currency between the sites.
Currency Connect is billed as a "cross property virtual currency exchange" system similar to how you would change U.S. dollars into euros if you were traveling in Europe. Users simply swap their currencies depending on what site they are on. Overall this is not a bad idea as I still find it surprising that users pony up real money for virtual money that can never be taken out of a specific site.
But, it does make me wonder when a bigger payments vendor, like PayPal, will get into the game and offer more of a de facto universal virtual. It's all well and good that two large-ish sites have launched this effort, but it can't be long before other social sites like Facebook join the fray. And, ultimately the site or currency with the most users is likely to be the one with the most users.
This opens up an opportunity for other sites with large user bases such as Google and Yahoo to offer a currency program. If users are already joining multiple social-networking sites, there is no doubt that they are also using search engines and instant messaging.
On the technical side, the service uses a simple set of REST APIs that implement the various checks and balances of the system. Security is maintained through tracking methods and server-to-server connections, which will initially limit how many sites can participate in the service. Again, a larger online service might have an easier time deploying a fully distributed, trusted service that didn't require point-to-point connections.
It's clear that virtual currencies have become an important part of social networking and gaming infrastructure. But, sooner or later fickle users will change their allegiances. A currency exchange offers a palatable escape method but still doesn't ever let you turn your virtual currency back into real money.
(Via VentureBeat)
It's no secret that Windows Mobile has hit a rough patch as the iPhone and Android-based smartphones have take center stage. Recent statistics from AdMob shows that Windows Mobile market share of Web surfing was way down during the past 12 months--more than 70 percent year over year.
Any number of people postulate that Windows Mobile will be dead, some say as soon as 2011, unless Microsoft figures out a way to not only make the operating system better but to convince users that they should care.
On the New York Times Bits blog, Steve Lohr wrote earlier Thursday on analyst Mark Anderson's comments suggesting that Microsoft abandon their consumer efforts entirely--that the company has lost the battle for consumers:
Except for gaming, it is 'game over' for Microsoft in the consumer market. It's time to declare Microsoft a loser in phones. Just get out of Dodge.
I'm not a huge fan of Windows Mobile, but Microsoft certainly can't give up on smartphones and really has no alternative but to make a big move in the mobile operating system space. And Windows Mobile is not nearly as bad as many people think--if you don't believe me, check out these results from mobile blog jkOntheRun.
I recently toyed with Windows Mobile phones at both Verizon and AT&T stores and I could absolutely see the appeal of the common desktop functional paradigm if I were a Windows user. But consumers are fickle and don't want to add an OS decision into their buying process. They just want the phone and its applications to work and be easy to use.
There remains a huge opportunity for Microsoft to take its dominant position and make Windows Mobile truly great, even if it means walking away from the status quo. And while that's not typically the Microsoft way, the company has shown with Bing that it can make those kinds of decisions (as well as less-positive choices.)
There are two very simple moves Microsoft could make that would not only shake up the whole market, but also build a path for the future:
... Read more
(Credit:
IBM)
IBM is continuing its investment in cloud computing with a new lab in Hong Kong, expanding the presence of its IBM China Development Laboratory (CDL), the company's largest with more than 5,000 developers on staff.
The laboratory builds on the e-mail technology of Outblaze Limited, a Hong Kong-based company whose messaging assets were acquired by IBM earlier this year and incorporated into the Lotus brand. The new lab claims to be the first of its kind in Hong Kong and shows both the importance of global development teams and IBM's focus on growth in emerging markets, a user segment that is theoretically more adaptable to different methods of application consumption and likely well-acquainted with browser-based applications.
Overall, the fourth quarter of 2009 has seen several interesting cloud-related announcements from IBM, including the LotusLive service that launched in October and already claims more than 18 million active users. Big Blue also launched the Cloud Academy program designed to help educators and students pursue cloud-computing initiatives and better take advantage of collaboration technology in their studies.
IBM has taken a leading role in the development and adoption of cloud services while other large vendors such as SAP, HP, Oracle, Sun and Microsoft have all made cloud-oriented announcements with few proof points that their efforts will be successful. There is no certainty that IBM will be successful either, but the company has at least made consistent progress in both technology and user adoption.
IBM representatives told me that the company will continue to focus on delivering "the most reliable and secure cloud services" architected to meet the needs of consumers as well as their mainstay enterprise buying audience. Totally logical, and still surprising that the other big vendors haven't figured out how to attract their core user base to cloud platforms and services.
The cloud remains a bit of an anomaly in the tech world, dominated by Amazon, an e-commerce site, while stalwart IT vendors like Microsoft continue to take baby steps toward mainstreaming their efforts.
My blogging colleague, James Urquhart, wrote this week about Microsoft's new business unit that merges its cloud and on-premise server group into one development team, which makes sense, at least in theory.
Practically speaking, Microsoft is way behind the curve and has a lot of ground to make. I've written in the past that the opportunity is theirs to lose, and it's hard to see how they plan to win, even with this new structure.
One of the cloud-related trends that developers have been paying attention to lately is the idea of "NoSQL," a set of operational-data technologies based on nonrelational technology.
These technologies do not replace the relational database but rather add a new tool to the developer toolbox. Business intelligence database technologies such as Aster Data, Greenplum, Neteeza, and Vertica do not completely replace the traditional relational database but rather use nonrelational databases to augment the software.
RedMonk analyst Stephen O'Grady wrote recently that NoSQL "adoption was inevitable because, just as in every other walk of life, there are different tools for different jobs in the technology world." NoSQL may not be exactly the right moniker, but the companies and developers behind these tools have legitimate substantiating points as to why the approach is right.
According to Dwight Merriman, CEO of 10gen (the commercial team behind the open-source MongoDB project), we'll see NoSQL complement existing applications for the foreseeable future.
The broad range of NoSQL tools that include projects like Cassandra, CouchDB, Hadoop, Memcached, and MongoDB bring to bear a number of technical advantages--even if no one tool does everything.
Horizontal scalability
Horizontal scalability, readily achievable for NoSQL solutions, fits incredibly well with cloud computing and general trends in computer architecture--toward more CPU cores rather than faster ones.
Performance
In some cases, the simplification of design of these solutions, as well as lack of normalization of the data, yields better performance. This often results in the developer not coding around the database.
Ease of assembly
Some NoSQL solutions facilitate easier software development. Mapping object data to JSON, a JavaScript data interchange format, is far less complex. The "schemaless" nature of many of these products is an excellent fit with agile development methodologies.
The typical software system of moderate complexity has many real and conceptual internal data stores. No one technology will be the right solution for all problems.
Forward-looking organizations should look at which technologies are appropriate for different data subsystems and begin to evaluate NoSQL technologies for appropriate projects.
One of the headlines that caught my eye today is this blog post from the Amazon Web Services team about a new Memcached as a service offering from Gear6.
(Credit:
Memcached)
Similarly, Gear6 has added features such as replication, clustering, optimized memory utilization and management to create what it calls a Memcached distribution, much in the same manner as Linux distributions are packaged. Joaquin Ruiz, executive vice president of products at Gear6, provided me with additional insight into why Memcached is popular with Web 2.0 sites and why it matters for cloud computing.
The problem, according to Ruiz, is dynamic data services. In a recent blog post, he pointed to the tight connection between dynamic content and Web 2.0; that is, one defines the other. In this Web 2.0 world, the LAMP (and to some extent Java and Ruby) stack "provided a low-cost, efficient development foundation for Web 2.0 but did not free us from the monolithic, vertically oriented, "scale-up" platforms. Memcached provided the heavy lifting in terms of horizontally scaling ("scale-out") on non-monolithic SMP server architectures from Intel and AMD."
In the Facebook example, the Memcached tier stores members' personalized dynamic content, such as status updates, wall posts, etc., so that they can be quickly accessed when queried. It's a similar set up for Twitter tweets or comments on photos on Flickr. While latency in a social application is mildly annoying, latency in a transactional application could mean lost revenue.
Dynamic data services will likely remain an important part of cloud services, which brings us back to the idea of a Memcached service on a cloud platform. Amazon's Jeff Barr noted, "powerful, high-level services like this allow application developers to spend more time focusing on the novel and value-added aspects of their application and less time on the underlying infrastructure."
Anything that developers and companies can take advantage of to serve data faster and more efficiently means they have time to do other things, including increasing their bottom line.
Late last week it was reported that following Venezuela's lead in attempting to reduce "violent tendencies" in South American children, Brazilian Sen. Valdir Raupp has authored a bill that would make it a crime to make, import, or distribute "offensive" video games.
The goal of the bill is to "curb the manufacture, distribution, importation, distribution, trading, and custody, [and] storage of, the video games that affect the customs, traditions of the people, their worship, creeds, religions and symbols."
Where this ban, like many others, falls short is in assigning blame for societal ills to video games instead of dealing with larger social issues, including a lack of parental oversight. There are, no doubt, influences in Brazil that are different from the U.S., but video game ratings have proven to be an excellent example of an industry-wide standard that could easily be adopted internationally.
In a recent report, the Federal Trade Commission (FTC) praised the video game industry for continuing "to have the strongest self-regulatory code" of all the entertainment sectors.
... Read moreinformation technology is expected to play an important part in the global economic recovery, according to a new survey released Wednesday.
Some 72 percent of business and information technology executives say their "organizations place greater value on the IT function today than they did before the economic crisis" and that they "view IT as an important part of their economic recovery efforts," according to Accenture's Global Survey on IT Investments.
This is not an unfamiliar sentiment and is one we've heard from United States CIO Vivek Kundra as he's attempted to use IT to kick start a variety of programs on the federal level that will set the pace for innovative new uses of technology across the globe.
The results of the Accenture survey are similar to last week's Goldman Sachs cautiously optimistic survey results that suggested IT spending would trend upward in 2010 and normalize to pre-recession levels with the majority of countries represented planning to increase investment selectively next year.
... Read more
Getting great publicity in the tech industry isn't as simple as following the right breadcrumbs. Based on feedback from some tech PR folks who I deal with at companies of varying sizes--publicly traded, VC-funded start-ups, and bootstrapped DIYers--here are five free tech industry PR resources that I would recommend. (If any tech PR folks out there have additional free resources they'd recommend, please comment.)
IT Memos
It can be incredibly painful to keep track of the thousands of tech events and speaking submission due dates each year. (Some--like RSA, Interop, CES, etc.--have lead times up to seven months in advance).
Keeping tabs on all the tech awards (like Webware 100, the Webbies, the Crunchies, etc.) and submission deadlines is no picnic either. And it's also dreadful to manually track "editorial calendars" (where tech publications often tip their hands on upcoming stories they are writing).
ITMemos is a free new e-mail alert from the team at IT Database that simply nudges subscribers about important upcoming opportunities in these areas. If you're not subscribed to this free alert, hundreds of tech PR people are finding out about/acting on these opportunities before you are, so GL.
(Disclosure: I am an advisor to IT Database.)
Help a Reporter Out
Many tech PR folks are familiar with the journalist/source-matching service called Profnet that used to charge an annual subscription fee leading a guy named Peter Shankman to do the end-around and start giving away the same service for free, while increasing the number of opportunities.
Sign up for the HARO newsletter and receive three daily digest e-mails that list out opportunities where reporters are searching for sources/comments for stories they are writing.
While "Tech" is just one section in the e-mail, and often you will open it without finding a relevant opportunity--it's totally worth it to subscribe for the times where you do come across a journalists' story that matches your company's tech category.
... Read moreAlthough it wasn't ratified until September, the 802.11n wireless networking standard has been around for quite some time. In fact, the seven-year journey to ratification officially involved more than 400 individuals ranging from equipment and silicon suppliers, service providers, systems integrators, consultant organizations, and academic institutions from more than 20 countries.
After reading that this de facto standard was now in fact an actual standard I asked Jay Botelho, director of product management at network monitoring and troubleshooting vendor WildPackets, if becoming a true standard means anything to the industry and the vendors that support it.
Q: What are the benefits of 802.11n?
Jay Botelho: The biggest benefit by far is more throughput--significantly more throughput--from a theoretical maximum of 54Mbps to 600Mbps with the right hardware configuration. It is this leap in throughput that makes applications like Voice over WLAN (VoWLAN) and even video over wireless feasible. It is also the reason why the claim is being made that 11n will drive more new installations to be wireless-only.
I wouldn't go so far as to say 11n is more viable than cable--each has its pros and cons. Cable (wired) handles unlimited users without effecting throughput, while wireless is shared - the more users the less throughput each one gets. On the other hand wireless is far less expensive and easier to deploy so this is a key benefit in new construction.
802.11n has been around forever it seems. Realistically, will ratification translate to a surge in deployments?
Botelho: Many enterprises held off with 11n upgrades (and therefore wireless upgrades in general) for fear that the ratified spec would be substantially different from the Draft2.0 spec (the one the Wi-Fi Alliance based its pre-ratification certification tests on). Now that this question is no longer an issue, and since there's probably some pent-up demand since wireless upgrades in general may have been put on hold, it is expected that there will be a surge in deployments. As an aside, there is very little difference between the Draft2.0 version and the ratified version.
As we move toward 2010, there is little question that mobile devices and smartphones will continue to have a huge impact on the market. Research firm Nielsen predicts that smartphones will dominate market share by the end of 2011, with the iPhone and Android-based phones taking the lead spots by a wide margin over traditional cell phones.
As devices mature, Wi-Fi connections become more ubiquitous, and 3G networks become more reliable, consumers will start looking for new ways to use their smartphones as replacements for other larger devices, such as PCs and TVs. One area that has been called out for growth is mobile video and TV, as well as streaming movies directly to a mobile device.
mSpot CEO and co-founder Daren Tsui made the case to me recently that full-length streaming movies will be important to consumers in 2010 because people want entertainment on the go and on demand. Research suggests that the adoption curve will be lead by young males 18- to 24-years-old and parents with young children looking to keep kids distracted.
Not surprisingly, mobile carriers are very supportive of mobile movies. According to Tsui, mSpot has been powering mobile movies on the Sprint wireless network for three years and is currently working with other carriers to bring the service to their user base. Realistically, carriers will always be happy about services they can offer and charge for, but the real question is if they could handle an influx of users sucking down huge amounts of bandwidth.
The obvious obstacle to be overcome is the strength of the data network. Streaming full-length movies to a phone is data-intensive, and therefore relies heavily on a strong, consistently reliable network. Assuming WiFi is available, this is a non-issue, but, as an example, AT&T's 3G network has struggled with the data usage of iPhone users and you can just imagine what will happen when millions of people start streaming movies.
Anecdotally, I can tell you that my wife and I bring an iPod Touch out with us to entertain my 2.5-year-old with various games and movies. Pocket-size mobile devices, iPod or otherwise, can be great learning tools as well as distractions when things are going sideways or when you just want to go to a restaurant and not chase a kid around. That said, my iPhone/AT&T network experience has been so spotty that I would likely opt to keep the content local, though in an ideal world new content could be downloaded in the background.
Assuming bandwidth is not an issue there are many possibilities for mobile content to take the place of traditional PCs or print media but in the near term mobile content will be only as good as its data connection.
