Speeds and Feeds

Video assist predates Jerry Lewis 'patent'

A few weeks ago, I wrote about Jerry Lewis' role in the development of "video assist" technology, the use of video technology to support film making (see "Jerry Lewis and the elusive Video Assist patent"). Lewis was credited as the inventor of video assist during the Academy Awards telecast in February, and more specifically, was said to hold a patent on the technology.

I looked for this patent because I thought it would be interesting to write about it here, but I didn't find it. After I contacted the U.S. Patent and Trademark Office for help with the story, it looked too. The bottom line is that there is no such patent.

It turns out that video assist goes back to well before 1956, when Lewis claims to have invented it--as he did in a 2008 interview with Peter Bogdanovich.

Thanks to a commenter on my original post, plus some long discussions with Jim Songer, an engineer who made substantial contributions to video assist in the 1960s, I have tracked down what may be the earliest patents on video-assist technology.

But before I get into those patents, let me describe the elements of video assist technology in a little more detail.

First, video assist relates primarily to motion picture production. As the name suggests, the purpose of the video is to assist the production by allowing the director, actors, and other crew members to review what's being filmed. This can be done live, or if video recording is used, the video can be reviewed after the shot.

The ultimate implementation of video assist requires simultaneous film and video recording of the same scene with the greatest possible quality and convenience. Accordingly, both film and video recording should be accomplished with what amounts to one camera, which should meet all the other requirements for motion-picture principal photography, use the same viewfinder and all of the same controls, and work with the same lenses and lighting.

There can still be considerable value to a system that doesn't meet all these requirements. Indeed, the earliest video-assist systems were very simple.

US Patent 2,420,197 by Adolph H. Rosenthal, issued in 1947 with a 1944 filing date, describes combining film and video cameras on more

Making sense of the '1984' Kindle kerfuffle

Oh, for heaven's sake. Everyone from CNET to The New York Times is up in arms over Amazon's recent decision to remotely delete copies of two George Orwell novels it sold to Kindle owners on behalf of an independent publisher.

But not even the usually sensible David Pogue of the Times appears to have done any actual research on the subject. Am I the only blogger in the world who cares about getting the facts right instead of just going for the quick and easy chance to smear Amazon? Or just the only one who can see the obvious?

It was instantly apparent to me what must have happened, so I looked into it. From stories posted on other sites, and from my own research on Amazon.com, it's clear the books in question had been published illegally--and not by the publisher with U.S. rights for these books, which are still under copyright protection in this country.

The listing for the illegal copy of "1984" is still present on Amazon, though it can no longer be purchased. The page for "Animal Farm" from the same publisher still appears in Google's listings, but is no longer available on Amazon--though another pirated copy is still listed but not purchasable. (I'm not sure these are exactly the same copies at issue in this case, but at least that copy of "1984" was yanked in the same way, according to an Amazon customer discussion.)

Note the caveat placed on the 1984 page by the publisher:

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Analyzing Google's Chrome OS strategy

Google is developing an operating system of its own, based on the company's Chrome browser and intended primarily for use in low-cost Netbooks. Now I'll tell you why I think Google is doing it.

Like any other commercial enterprise, Google is trying to make money. No secret there. But Google doesn't make money the way other computer software companies do.

Microsoft, for example, makes money mostly by selling software (and a few hardware products) to computer users. There are two sides to this plan. Microsoft wants to make computers more valuable, so buyers will spend more of more

Jerry Lewis and the elusive Video Assist patent

I have tremendous respect for Jerry Lewis. He's a great entertainer, a ferocious intellect, and perhaps the greatest charity fundraiser in history.

I was pleased to see Lewis receive the Jean Hersholt Humanitarian Award during the Academy Awards ceremony in February, principally for his work with the Muscular Dystrophy Association.

I had no idea that the annual Jerry Lewis MDA Labor Day Telethon had raised more than $2 billion over the years. There are larger charities, but I don't know any that owe so much to the fundraising efforts of one man.

The technical side of my brain was intrigued to hear that Lewis had received a patent for "video assist" technology--the use of closed-circuit television to allow a film director to review scenes as they're filmed.

It seemed to me the story of Lewis' invention of video assist technology would make a good post for Speeds & Feeds. I figured I'd also be able to mention another famous movie-star patent, Hedy Lamarr's 1942 patent (US 2,292,387) on frequency-hopping communications (as Hedy Kiesler Markey), and Walt Disney's 1940 patent on animation (US 2,201,689).

I ran a Google search for "'Jerry Lewis' patent" and found many references to such a patent, including an article by a Mark Adler of VAIdigital offering the title "Closed Circuit Television Applied to Motion Pictures." Adler said Lewis came up with the idea in 1956 and first used it in 1960 on his first film, "The Bellboy."

An article by Michael Frediani titled "On the Set with Video Assist" from an issue of The Operating Cameraman (then the magazine of what is now the Society of Camera Operators) includes a picture of a video assist system, complete with more

GPUs and the new 'digital divide'

I spent Tuesday at Nvidia headquarters, attending the company's annual Analyst Day.

I've been to most of Nvidia's analyst events over the last decade or so, since I covered Nvidia almost from its inception while working as the graphics analyst at Microprocessor Report. These meetings are always a good way to get an update on the company's business operations, and sometimes--like this time--one provides exceptionally good insight into larger industry trends.

Nvidia has had a rough couple of quarters in the market, which CEO Jen-Hsun Huang blamed in part on a bad strategic call in early 2008: to place orders for large quantities of new chips to be delivered later in the year. When the recession hit, these orders turned into about six months of inventory, much of which simply couldn't be sold at the usual markup.

In response, Nvidia CFO David White outlined measures the company plans to take to increase revenue, sell a more valuable mix of products, reduce the cost of goods sold, and cut back on Nvidia's operating expenses.

Three things stood out for me in this presentation:

Nvidia is planning an aggressive transition to state-of-the-art ASIC fabrication technology at TSMC, the company's manufacturing partner. Within "two to three quarters," White said, about two-thirds of the chips Nvidia sells will be made using 40-nanometer process technology. (The first of these chips were announced Tuesday.)

White also acknowledged something that I've long assumed to be true: Nvidia receives "preferential allocation" on advanced process technology at TSMC. It's logical that Nvidia should get the red-carpet treatment, having been TSMC's best customer for many years, but I don't recall hearing Nvidia or TSMC put this fact on the record before.

The third notable point from White's presentation: the gross margins for Nvidia's Tegra, an ARM-based application processor--which Nvidia's Mike Rayfield, general manager of the Tegra division, says has already garnered 42 design wins at 27 companies--are much higher than I'd have guessed--at "over 45 percent." That's quite excellent for an ARM-based SoC; it's a very competitive market.

More surprises
The technical sessions at the event contained their own surprises.

For example, Nvidia effectively seized control of an old Intel marketing buzzword: "balanced."

For years, Intel used to talk about more

Apple's future in mobile computing

Apple's announcements this week expanded the range of the MacBook Pro product line, which now covers starting prices from $1,199 to $2,499.

In effect, the Pro line has absorbed the aluminum-cased models from the MacBook line, which is now reduced to a single model with a white plastic case, a look that debuted over three years ago.

Some "Pro" models now have features that used to be hallmarks of the basic MacBook notebooks: integrated graphics and no ExpressCard slot. I think of these as consumer-oriented choices, and I'll throw in the standard glossy screen finish on the 13-inch and 15-inch models. A glossy screen looks better for movies, but it's unacceptable for some professional users.

Consumers should be happy to migrate to the MacBook Pro line, since they can now get features and options never before offered on MacBooks: FireWire 800, for example, and support for up to 8GB of DRAM.

Professional users, on the other hand, are now reduced to just one good choice: the 17-inch MacBook Pro, which includes an ExpressCard slot and can be ordered with an antiglare screen.

So in a way, Apple's newly expanded notebook line is narrower than it used to be -- there's room both above and below, especially if the plastic MacBook is allowed to fade gracefully into history.

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Digital cinema is looking 'Up'

I went to an opening-day screening of the new Disney/Pixar film "Up," on Friday. I had a great time and not just because of the movie. There was an interesting technology story, too.

The Camera 7 theater in the Silicon Valley city of Campbell recently installed four new digital cinema projectors. They're the best on the market today: Sony's SRXR220, which lists for about $200,000 with the usual required accessories.

Sony also has a slightly less expensive model, the SRXR210, for smaller screens. What puts these projectors ahead of the competition is their native resolution: 4,more

Want it? Make it, DIYers

The annual Maker Faire, which lies somewhere between San Francisco's counterculture tradition and Silicon Valley's materialism, is set for this weekend in San Mateo, Calif.

Now in its fourth year, the event is organized by Make magazine and showcases the work of people who build everything from wooden bicycles to life-size robotic critters.

I've been making some fun things myself since I bought a small milling machine awhile back. Here's a titanium adapter I made to attach a small commercial USB flash drive to my keychain:


Not long ago I more

iPhone not sweet on 'neat'

If you have an iPhone 3G configured for use in English, open up a new Note or Mail message and type the word "neat."

Your finger missed the "t"--didn't it? You typed "r" instead, for "near." That's OK. Backspace over the word and try again.

Oops. Missed it again, didn't you? Never mind, try again.

That "t" sure is difficult to hit, isn't it? Well, you can always try the tap-hold-drag method of typing. Backspace over the word again, type "nea", then tap the T and as soon as more

Living the Star Trek life

I saw the new Star Trek movie in its limited release on May 7, and enjoyed it a lot (although I did think giving the Enterprise the new hull number NCC-90210 was a bit much).

Anyway, the movie includes scenes set in Iowa, which got me thinking about what life is like for the average person in the Federation of Planets. I think it probably isn't very different from life here on our Earth.

For example, we don't have warp drives, transporters, food replicators, or phasers, but I don't think these are part of the daily life more

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